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Author |
Thread Statistics | Show CCP posts - 42 post(s) |
Priestess Lin
Center for Advanced Studies Gallente Federation
89
|
Posted - 2014.04.29 12:42:00 -
[1] - Quote
Kaarous Aldurald wrote:
And as for his crocodile tears, what he was asking for was for me to stop disagreeing with him(especially when he was openly lying on numerous occasions), and let him have a soapbox to stand on.
How can you be dumb enough to think he wasn't talking about the 50% bonus? You really are a silly clown if you think the Rattlesnake is fine. You suggested that only fab rod was unhappy with the rattlesnake. Open your eyes, kid. Nobody is agreeing with you.
Fab rod was stating obvious truths and you were just being a ridiculous, nonsensical clown. Haven't you embarrassed yourself enough in this thread? Now, get back to your basement. |
Priestess Lin
Center for Advanced Studies Gallente Federation
90
|
Posted - 2014.04.29 14:57:00 -
[2] - Quote
epicurus ataraxia wrote:motie one wrote:Mournful Conciousness wrote:afkalt wrote:The damage application is ok, needs three rigs and two painters but it's worth it. I think a lot of people forget that even before damage application bonuses things like CNRs were still hellishly effective fitted as such. For PvE anyway, PvP no amount of bonus really takes away the need for web/painter support ships. It's interesting that folks aren't swayed by it, especially after a 1300 DPS, 177k EHP brawler fit was posted. That's quite a scary thing to drop on you. Superheavy, facemelting tackle It's reasonably dangerous 1 on 1, but it's by no means a ship to strike terror into the heart of an opposing fleet. Compare that with the appearance of say, a bhaalgorn which can only manage 1000dps (when fitted with guns at all) and 150k ehp but comes with capacitor-melting neutralisers. Once your hardeners have been turned off and you can't operate your scram, the bhaal holds all the cards. The rattlesnake remains about as desirable as a navy domi. That is to say, not very. That is such a shame, the superdrone concept held promise, The worm, just nice, the Gila, mediums will be excellent, less overall power, but the gains in mobility are a game changer, little concerned at damage application against small targets especially as ALL missiles lose range bonus, (unless you have forgotten HAMs and Heavies were also bonused CCPRise?) but medium superdrones will probably still work well, probably. Now the rattlesnake, superdrones are just not scaling, we seem to get the downsides without the benefits, any individual point can be argued into oblivion, but the point is not to have a ship that does nothing more than give forum ammunition to trolls. Stopping the superdrone size at medium would have merit, gila type medium superdrones on the rattlesnake with four or five of them to take account of ship size. Gecko drones? Very nice but one massive heavy drone without the support of an effective smaller drone option sort of sucks. Single or Double gecko option with 4/5 medium Gila Class superdrones, would work quite well, not great for frig killing, but with Gila class Valkyries, one would hit often enough with High Raw DPS, that most would die quickly enough, probably Now sentries, they are now only an "if you hate missiles "option, If you go for missiles as your primary weapon system the PVE passive recharge tank option, that suits it so well, goes by the board, your drone control range is shot to hell, so gardes and new curators are really the only truly effective option, one may as well use heavies, if they were any good, so if sentries are causing this ship not to have the other options, then drop sentries, they are suboptimal now. Trying to fit this offering, for balanced sentries and missiles, just don't, that way lies disappointment. Medium superdrones and missiles however, could work quite well, with players balancing damage mods according to their skills and play-styles. In short a great opportunity here, will it be missed? If things do not get changed before SiSi, it certainly would not be so completely rebalanced once it hits there. Only the probably but unproven in combat points should be being tested, not the whole ship. Particularly as it is so spectacularly unbalanced and simultaneously underwhelming. Suicide fit, Max OMG Paper DPS notwithstanding. So get it right, and get it right now. Or it will wait for 3 more years for it's next chance. Please. Bringing it back on topic, I like the Motie idea, sentries are just not working here, I fully understand the wish to keep people happy by retaining sentries, but it does seem that to do so rather critical compromises are being made. There is no need to remove them as such, keep what he has done if it keeps the peace, and give the ship Gila type medium superdrones, same bonuses, with the 50Mbps bandwidth. Then people will use those and not the sentries or heavies (which are just not working anyway) DLA ceases to be an issue, unbonused lights become largely meaningless as an issue as the mediums will still make at least some grazing hits. All issues resolved and the ship is then consistent with the story, and desireable. Normal fitting consequences and compromises then apply. So highly recommended.
The Rattlesnake is desirable in what it does, much less so with these changes. It only needed a bit more DPS, really. Personally, I don't like the super drone idea, not on these ships. One of the most appealing things about the Rattlesnake was its 400m3 drone bay and versatility. I don't understand why it had to be nerfed so severely to gain some DPS. Even its primary damage source has been swapped around. The bonused drones are a life saver when you are being jammed.
Many people underestimate the benefits of he missile velocity bonus as well. It is rare for a ship to have range on its torpedos it and does indeed increase DPS significantly when sniping from afar with cruise missiles. Not 50% more, of course, but these bonuses need necessarily be one or the other. Perhaps the RS just needed another low slot instead to give its dual-dps systems more umph.
The nerfs seem greater than the buffs on this already least popular pirate faction battleship. |
Priestess Lin
Center for Advanced Studies Gallente Federation
90
|
Posted - 2014.04.29 15:30:00 -
[3] - Quote
Mike Voidstar wrote:afkalt wrote:Priestess Lin wrote:Many people underestimate the benefits of he missile velocity bonus as well. It is rare for a ship to have range on its torpedos it and does indeed increase DPS significantly when sniping from afar with cruise missiles. Could you please explain, setting defenders and failed volley counts aside as they represent luck/pilot error, how a 400 DPS weapon gets more damage if we decrease the travel time? If we turned 400DPS missiles into guns overnight, would the DPS be the same? Given guns are instant. Do you think that a pilot suffers higher missile DPS incoming if he burns at the target and less if he burns away? Both of these directly affect delivery time of the damage. Flying out of range not withstanding. Again, its just Rod in drag. There is a post a couple pages back that covers the 'logic'. It pretty much boils down to gettin an extra volly to target between re cycles and the defender thing.
Wrong. It is not just about defender missiles. The faster a target blows up after your salvo, the faster you can start applying DPS to a new target.
Think before you post. |
Priestess Lin
Center for Advanced Studies Gallente Federation
90
|
Posted - 2014.04.29 15:41:00 -
[4] - Quote
afkalt wrote:Priestess Lin wrote:Wrong. It is not just about defender missiles. The faster a target blows up after your salvo, the faster you can start applying DPS to a new target.
Think before you post. So then, that's pilot failure in an inability to count volleys. So nothing to do with speed of the projectiles. The speed at which you can change weapons to fire at new targets is constrained entirely by the weapon cycle time, not its travel time. Assuming you're able to count volleys, something most people learn by their first caracal.
You cant always just count volleys and be able to predict every outcome. There is too much RNG involved.
The speed at which a target blows up after a missile salvo determines how fast you can switch targets and start applying dps to a new target. Its a very simple concept to understand.
Think before you post. |
Priestess Lin
Center for Advanced Studies Gallente Federation
90
|
Posted - 2014.04.29 15:55:00 -
[5] - Quote
Mike Voidstar wrote:You have drones. Switch your missiles, and if you screwed up the count let your drones get in the last bit of damage.
You try thinking before you post. We already did this. Even your one non-alt supporter backed out on you. You lost. Sorry little guy.
You missed the point, mike. And you obviously don't seem to understand how a Rattlesnake is played. You stated that the missile velocity bonus did not increase DPS. You have been proven wrong several times already. Learn your place and be silent. The thinking people are trying to have a discussion here. |
Priestess Lin
Center for Advanced Studies Gallente Federation
90
|
Posted - 2014.04.29 16:13:00 -
[6] - Quote
afkalt wrote:Priestess Lin wrote:Mike Voidstar wrote:You have drones. Switch your missiles, and if you screwed up the count let your drones get in the last bit of damage.
You try thinking before you post. We already did this. Even your one non-alt supporter backed out on you. You lost. Sorry little guy. You missed the point, mike. And you obviously don't seem to understand how a Rattlesnake is played. You stated that the missile velocity bonus did not increase DPS. You have been proven wrong several times already. Learn your place and be silent. The thinking people are trying to have a discussion here. By 'proof', you mean your erroneous belief, right? You can say it all you like, doesn't make it true. Don't believe me? Fire up a fitting tool and add missile speed rigs, I assure you the fit DPS won't change and nor will DPS charts.
It is common sense, kid. Re-read and try again.
Hilarious that you still somehow think missile velocity bonus does not increase DPS even after people have explained it to you so plainly. |
Priestess Lin
Center for Advanced Studies Gallente Federation
90
|
Posted - 2014.04.29 16:43:00 -
[7] - Quote
afkalt wrote:You can explain a misguided belief as long as you like, it's still wrong.
Your 'proof' is little more than 'well when the pilot is subpar, it matters. Sometimes'.
Anyway, bored of it now.
Look at the post right below yours.
Haven't you made a fool of yourself enough already?
You and mike need to learn your place. |
Priestess Lin
Center for Advanced Studies Gallente Federation
90
|
Posted - 2014.04.29 17:18:00 -
[8] - Quote
. |
Priestess Lin
Center for Advanced Studies Gallente Federation
90
|
Posted - 2014.04.29 17:30:00 -
[9] - Quote
afkalt wrote:@stoicfaux
I agree and am well aware there are minor - really very minor in the scope of things - changes to performance with missile speeds.
BAHAHAHAHA!! ROfL!
180 degree reversal!!
Love it.
Haven't you embarrassed yourself enough, kid? Nobody can take a pitiful clown like you seriously.
And in case anyone is unaware, afkalt is also Kaarous Aldurald. Some people are just hilariously pathetic. |
Priestess Lin
Center for Advanced Studies Gallente Federation
90
|
Posted - 2014.04.29 17:37:00 -
[10] - Quote
Last Wolf wrote:Fabulous Rod's Alt wrote:
False. Scroll up and read it again. Afkalt and mike say missile velocity bonus does not increase DPS. I am saying it does. stoicfaux gave examples of why I was correct.
You fail.
I did read it. Missile velocity bonus does NOT increase DPS. Applied DPS insignificantly yes, but does not increase DPS. If you put the new rattle and the old rattle in the same mission and have them shoot the same target, the new rattle will out dps the old every day, hands down, versus any sized target.
HAHAHAHA!
don't be such a simpleton. Of course we are talking about overall DPS. The faster a target blows up, the faster you can switch to a new target. It is so simple yet you lack common sense to understand. |
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Priestess Lin
Center for Advanced Studies Gallente Federation
90
|
Posted - 2014.04.29 17:47:00 -
[11] - Quote
afkalt wrote:Priestess Lin wrote: You stated that the missile velocity bonus did not increase DPS. You have been proven wrong several times already. Learn your place and be silent. The thinking people are trying to have a discussion here. By 'proof', you mean your erroneous belief, right? You can say it all you like, doesn't make it true. Don't believe me? Fire up a fitting tool and add missile speed rigs, I assure you the fit DPS won't change and nor will DPS charts.
afkalt wrote:@stoicfaux
I agree and am well aware there are minor - really very minor in the scope of things - changes to performance with missile speeds. However Rod here rabbledabble
HAHAHA! |
Priestess Lin
Center for Advanced Studies Gallente Federation
90
|
Posted - 2014.04.29 17:49:00 -
[12] - Quote
Last Wolf wrote:Priestess Lin wrote:Last Wolf wrote:Fabulous Rod's Alt wrote:
False. Scroll up and read it again. Afkalt and mike say missile velocity bonus does not increase DPS. I am saying it does. stoicfaux gave examples of why I was correct.
You fail.
I did read it. Missile velocity bonus does NOT increase DPS. Applied DPS insignificantly yes, but does not increase DPS. If you put the new rattle and the old rattle in the same mission and have them shoot the same target, the new rattle will out dps the old every day, hands down, versus any sized target. HAHAHAHA! don't be such a simpleton. Of course we are talking about overall DPS. The faster a target blows up, the faster you can switch to a new target. It is so simple yet you lack common sense to understand. You're previous posts implied that you did not know the difference. I felt I needed to spell it out.
I didn't imply anything. You made a completely stupid assumption. You were looking at it through a narrow-minded perspective instead of the more obvious bigger picture. It is called projection. |
Priestess Lin
Center for Advanced Studies Gallente Federation
90
|
Posted - 2014.05.01 06:52:00 -
[13] - Quote
Is Arther Aihaken and Kaarous Aldurald still using this thread to validate their pathetic existence out of lack of a social life?
Let people smarter than you have a discussion maybe. As in everyone other than you two. Thanks. |
Priestess Lin
Center for Advanced Studies Gallente Federation
90
|
Posted - 2014.05.01 19:54:00 -
[14] - Quote
Kaarous Aldurald wrote:motie one wrote:Kaarous Aldurald wrote:Mournful Conciousness wrote:Kaarous Aldurald wrote:
And I see we still aren't reading the dev blog.
They're getting a 43% speed buff.
Yay! Yep. Heavies are getting the biggest bonus, but the other 2 sizes are getting some speed increase also. kaarous? Genuine question, you are talking about speed getting a 43% buff, I am assuming you are referring to the MWD increase, but is it stated somewhere there is a bonus to the overall speed of the drones? I can't find it. MWD bonuses will get them to the area quicker but would do nothing for their ability to hit targets. That is the major problem with Heavies, that they are lumbering beasties that are effectively almost useless unless you double web your target if it is smaller than a battlecruiser. If it is overall speed and or tracking speed/range I will cheer too and give them a go again, if it is just a MWD improvement then they get to be useless sooner, not such a buff. The dev blog does only mention MWD, yes. My major issue with heavy drones has always been travel time, honestly. As far as them slugging it out with something small, they honestly still can't do that easily. As has been mentioned, orbit speed is the issue there. But depending on the distance, in fact honestly not, sentries are the better option for firing at smaller targets. I simply don't throw out heavy drones against small targets. Even unbonused lights are a better choice if you have a target painter. But that's the part where I'm also rather happy to have a missile bonus now. Even Rapid Heavies, with decent skills, a rig or two, and a target painter can lay down the pain against pretty much anything but an interceptor, or a Cynabal or something. For that matter, if we aren't considering drone sniping, the Rattlesnake does have a spare highslot for a large neut, which makes the frigate issue fairly moot. (and if we're talking NPC frigates, the sentry drones take care of that reasonably well) I had also considered that the Rattlesnake may be in a position to make good use of faction drones, since their expense can be abrogated by the increased resiliency of super drones. Per the dev blog, faction drones will have better tracking and hitpoints than T2 drones, and are getting buffed in all other areas to be equal. So those may certainly be worth a look in regards to damage application. If you fit your launchers primarily to kill smaller targets, you are doing it wrong.
frigates and cruisers can be easily cleaned up by +50% bonused drones.
Face it, the new Rattlesnake sucks.Stop being terrible at the game.
|
Priestess Lin
Center for Advanced Studies Gallente Federation
90
|
Posted - 2014.05.01 23:18:00 -
[15] - Quote
Kaarous Aldurald wrote:Priestess Lin wrote: If you fit your launchers primarily to kill smaller targets, you are doing it wrong.
frigates and cruisers can be easily cleaned up by +50% bonused drones.
Face it, the new Rattlesnake sucks.Stop being terrible at the game.
Face it, you don't get +50% bonused light drones anymore.
that isn't for you to decide, kiddo.
and I am clearly pointing out what the Rattlesnake has lost, since so many seem to forget.
I don't know how a baddy like you plays or what narrow minded perspective you are theorycrafting in, but I personally am not looking forward to getting jammed and having nothing to deal with whatever is web scrambling with nothing but puny unbonused lights and mediums drones. Not what I picked Rattlesnake for.
Think before you post. |
Priestess Lin
Center for Advanced Studies Gallente Federation
90
|
Posted - 2014.05.01 23:53:00 -
[16] - Quote
Kaarous Aldurald wrote:Priestess Lin wrote: that isn't for you to decide, kiddo.
You are correct. But the person who does get to decide, already has.
Educate yourself on the concept of a "feedback thread" and try again. These changes aren't set in stone no matter how much you stomp your feet about it. |
Priestess Lin
Center for Advanced Studies Gallente Federation
90
|
Posted - 2014.05.02 02:34:00 -
[17] - Quote
Silvetica Dian wrote:Priestess Lin wrote:Kaarous Aldurald wrote:Priestess Lin wrote: that isn't for you to decide, kiddo.
You are correct. But the person who does get to decide, already has. Educate yourself on the concept of a "feedback thread" and try again. These changes aren't set in stone no matter how much you stomp your feet about it. They pretty much are and have been since the worm thread. The RS is flat out better now and finally will be worth flying. Before now it was a overtanked low dps POS. now it will be an epic medium range brawler. Also he ain't the one doing the feet stomping and throwing his toys out of the pram.
funny you had to get on an alt to agree with yourself
sorry kiddo. the Rattlesnake is clearly worse than it was before with the loss of so much of its functionality. This is the thead where we point out the devs mistakes and give feedback on that issue. To think things are set in stone at this point is completely moronic. |
Priestess Lin
Center for Advanced Studies Gallente Federation
90
|
Posted - 2014.05.02 08:36:00 -
[18] - Quote
Kaarous Aldurald wrote:
The super drone concept was set in stone the moment they released the Worm. It's not going away, no matter how loud you howl about it.
Wrong. What a silly and moronic thing to say. This is a video game and none of these change are set in stone. nomatter how much you stomp around in a hissy-fit, this fact does not change.
it is clear that this drone idea is a stupid one and this thread is exists to let the devs know that before the changes go live. |
Priestess Lin
Center for Advanced Studies Gallente Federation
90
|
Posted - 2014.05.02 08:54:00 -
[19] - Quote
Kaarous Aldurald wrote:Priestess Lin wrote:Kaarous Aldurald wrote:
The super drone concept was set in stone the moment they released the Worm. It's not going away, no matter how loud you howl about it.
Wrong. What a silly and moronic thing to say. This is a video game and none of these change are set in stone. nomatter how much you stomp around in a hissy-fit, this fact does not change. it is clear that this drone idea is a stupid one and this thread is exists to let the devs know that before the changes go live. If you want to get Chribba in here, I'll bet you a plex. Super drones are not going away.
hilarious how quickly you respond everytime.
sorry kiddo, it is not for you to decide no matter how much you shriek about it. All things in this game are subject to change, especially in feedback threads. Get a clue or get a life. |
Priestess Lin
Center for Advanced Studies Gallente Federation
90
|
Posted - 2014.05.02 09:01:00 -
[20] - Quote
Kaarous Aldurald wrote:Priestess Lin wrote:hilarious how quickly you respond everytime. sorry kiddo, it is not for you to decide no matter how much you shriek about it. All things in this game are subject to change, especially in feedback threads. Get a clue or get a life. I thought not. If you aren't willing to back up your convictions then just shut your mouth already.
I have backed up my statements much more than you, kiddo. This is a feedback thread. That is fact.
Now quit throwing a tantrum about it. You are wrong. Deal with it. Try to find something more productive to do than living on these forums. It is pathetic. Nobody really cares about some no-lifers opinion on everything. |
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Priestess Lin
Center for Advanced Studies Gallente Federation
90
|
Posted - 2014.05.02 09:03:00 -
[21] - Quote
Kaarous Aldurald wrote:Priestess Lin wrote: I have backed up my statements much more than you, kiddo. This is a feedback thread. That is fact.
Now quit throwing a tantrum about it. You are wrong. Deal with it. Try to find something more productive to do than living on these forums. It is pathetic.
You haven't backed up anything. Mostly you just personally attack me because I have stated emphatically that the loss of bonused light drones in exchange for a massive drone hitpoint boost and a highly adaptable missile damage bonus is more than worth the tradeoff. Because if you bought a pirate battleship to use light drones, then you're doing it so wrong that it can't be explained in words.
educate yourself on the definition of a "feedback thread" and try again.
Get a clue or get a life. |
Priestess Lin
Center for Advanced Studies Gallente Federation
90
|
Posted - 2014.05.02 09:12:00 -
[22] - Quote
Hilarious that I can call out Kaarous Aldurald stupidity at any time of the day and within a couple minutes he is there to respond with some equally asinine drivel.
It just goes to show you. It must really suck to be that clown. He seems to think a feedback thread is some place for him to have a social life. |
Priestess Lin
Center for Advanced Studies Gallente Federation
90
|
Posted - 2014.05.02 09:56:00 -
[23] - Quote
Kaarous Aldurald wrote:Priestess Lin wrote:Hilarious that I can call out Kaarous Aldurald stupidity at any time of the day and within a couple minutes he is there to respond with some equally asinine drivel. It just goes to show you. It must really suck to be that clown. He seems to think a feedback thread is some place for him to have a social life. That, or I subscribe to F&I ship balancing threads...
you don't even have the intelligence to accept that you are wrong. People have valid complaints and you respond to every one of them with more of your blitherings.
These valid complaints about the RS are as follows.
The loss of 400m3 Drone bay. The loss of missile velocity bonus. Multiple Role changes. The loss of +50% damage on light and medium drones. Greatly increased weaknesses to Ewar due to new dependance on missiles as primary DPS system and using 2 drones instead of 5.
Despite all your shrieking and jumping around, trying to deny the obvious, these facts remain. The additional DPS the Snake needed to come in-line with other pirate faction battleships was obvious not worth this heavy price it unnecessarily has to pay.
Accept you are wrong and respect other peoples opinions. The new Rattlesnake sucks. Time for you to get a clue and get a life.
|
Priestess Lin
Center for Advanced Studies Gallente Federation
90
|
Posted - 2014.05.02 10:15:00 -
[24] - Quote
Kaarous Aldurald wrote:motie one wrote: Careful there, i am trying to discuss things in a reasonable way, but theres probably not a single poster here who does not realise what you tried to do to him.
Notably, as I remain unbanned, it can be easily inferred that either I am an ISD myself, or I have not broken the myriad rules he accused me of breaking. I merely disagreed with his claims, and refused to be shouted down.
Everyone is calling you on your blatant stupidity. Get a clue and get a life. You cleary do not have the intelligence to give valuable feedback. Now get back under that rock you crawled out from. Let your betters have a discussion without you interrupting them with your ignorant opinions on everything under the sun. |
Priestess Lin
Center for Advanced Studies Gallente Federation
90
|
Posted - 2014.05.02 10:40:00 -
[25] - Quote
Some naive people suggest that the Rattlesnake did not have a role. Its role was its versatility, and resilience to ewar, now being destroyed with these changes. |
Priestess Lin
Center for Advanced Studies Gallente Federation
90
|
Posted - 2014.05.02 15:23:00 -
[26] - Quote
Kaarous Aldurald wrote:motie one wrote: The thread is polarised into "please restore the capability to engage rats of all rat classes by whatever means." And. " you don't need drones anyway, accept the Loss of capability, missile users are much better off so you should be grateful!"
Is that a fair summation?
Now who's baiting? No, in all seriousness, I don't really think that's a fair summation. I have noticed at least three separate camps, and you're thoroughly disparaging the second camp you are lining out.
no, you guys really do sound that dumb and is exactly what you are saying.
The Rattlesnakes role was versatility and resistance to e-war, now being destroyed with these changes. |
Priestess Lin
Center for Advanced Studies Gallente Federation
90
|
Posted - 2014.05.02 15:36:00 -
[27] - Quote
afkalt wrote:You could argue with the missile buff that it's now more ewar resistant as FoF* will hurt more.
oh, look, Kaarous Aldurald is back on his alt trying to support his moronic perspective with suck puppets again.
It must suck to be so obviously pathetic. |
Priestess Lin
Center for Advanced Studies Gallente Federation
90
|
Posted - 2014.05.02 15:40:00 -
[28] - Quote
baltec1 wrote:motie one wrote:Kaarous Aldurald wrote:motie one wrote: The thread is polarised into "please restore the capability to engage rats of all rat classes by whatever means." And. " you don't need drones anyway, accept the Loss of capability, missile users are much better off so you should be grateful!"
Is that a fair summation?
Now who's baiting? No, in all seriousness, I don't really think that's a fair summation. I have noticed at least three separate camps, and you're thoroughly disparaging the second camp you are lining out. Sorry it is not meant as a disparagement , it is an attempt to respond to the denial that the drone weapons system is worse off than before. I am not disputing that there are fits to change how things are dealt with, but overall, they do not cure the problems created, they just move the problem. I am asking for truly effective superdrones that restore their capabilities, while doing things in a different way. My rabbit post a few pages back shows my thinking in a role playing sense. I believe with a good superdrone weapons system, effective against all rat classes, will make an excellent PvE and PvP brawler. Currently it is a mishmash of interesting ideas that are not tied together. Very very little is needed to get this ship worthwhile. I won't repeat what, it must be clear by now, but what is good about the Gila can be good for the rattlesnake Edit:- the Rabbit post was a long way back, so here is the link to make things easier Rp rattlesnake letter from Rabbit(But i have no objection to sentries or heavies and ewar being used as well.) You have bonused cruises with the lights. The new RS will have no issues at all vs npc frigates and is a lot more adaptable than the current one which is just a shield domi with a beefy shield tank.
you obviously don't know very much about how a rattlesnake is played. If you are using cruise missiles on frigates, you are doing it wrong.
learn to play before you come here spouting ignorance. |
Priestess Lin
Center for Advanced Studies Gallente Federation
90
|
Posted - 2014.05.03 01:33:00 -
[29] - Quote
Kaarous Aldurald wrote:epicurus ataraxia wrote: somehow the new drone system needs to have the same capability over the whole range of targets as previously.
No. Because to do that, you would have to compensate by severely cutting the missile bonus, not to mention likely removing it's applicability to all size launchers. You don't get to have your cake and eat it too.
Wrong. That is an idiotic conclusion. No good reason we can't have bonuses on all our drones. |
Priestess Lin
Center for Advanced Studies Gallente Federation
90
|
Posted - 2014.05.03 05:40:00 -
[30] - Quote
The super drone idea is new and interesting, but please don't do this to the Rattlesnake. We like our drones as our primary weapon system. The Snake has never been considered OP and so it doesn't make sense that it is losing more than it is gaining with these changes.
I suggest creating new ships with the super drones so Guristas pilots won't be screwed over unnecessarily.
There claims that the Snake doesn't have a role. Why can't its role remain versatility and resistance to ewar? With these changes it has the same weaknesses as other pirate faction battleships but real less DPS.
We forgive you for not understanding the Rattlesnake. Just give it some more high/mid/low slots, please. Its DPS does need a boost but it shouldn't come at the cost of gutting everything good about it. |
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Priestess Lin
Center for Advanced Studies Gallente Federation
90
|
Posted - 2014.05.03 13:39:00 -
[31] - Quote
Kaarous Aldurald wrote:"Management heavy" is the new complaint now?
"Grr, I have to pay attention to what I'm doing".
try looking at the big picture instead of being such a narrow-minded, argumentative simpleton. Seems like you are the only one trying to defend these poorly thought out changes, and doing very poorly. Obviously there is something wrong with the Snake, as the intelligent people have pointed out. Get a clue and get a life. |
Priestess Lin
Center for Advanced Studies Gallente Federation
90
|
Posted - 2014.05.03 14:49:00 -
[32] - Quote
Silvetica Dian wrote:Priestess Lin wrote:Kaarous Aldurald wrote:"Management heavy" is the new complaint now?
"Grr, I have to pay attention to what I'm doing". try looking at the big picture instead of being such a narrow-minded, argumentative simpleton. Seems like you are the only one trying to defend these poorly thought out changes, and doing very poorly. Obviously there is something wrong with the Snake, as the intelligent people have pointed out. Get a clue and get a life. Ad hominem. The sign of a defeated argument.
You do you realize that he just jumped on his alt to defend himself?
Clearly, you both have mental problems. |
Priestess Lin
Center for Advanced Studies Gallente Federation
90
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Posted - 2014.05.03 15:44:00 -
[33] - Quote
baltec1 wrote:Priestess Lin wrote:You do you realize that he just jumped on his alt to defend himself? Clearly, you both have mental problems. At least they are not throwing around personal attacks. I have yet to see anything from your camp other than demands for an overpowered monster or a less adaptable shield domi.
don't worry clowns. baltec1 is here to rush to your defense. |
Priestess Lin
Center for Advanced Studies Gallente Federation
90
|
Posted - 2014.05.04 13:37:00 -
[34] - Quote
Kaarous Aldurald wrote:epicurus ataraxia wrote:Kaarous Aldurald wrote:epicurus ataraxia wrote: Truthfully, what has been gained by removing the bonus to light and medium drones anyway? Was the Rattlesnake regarded as overpowered and a drone murder platform? The one ship that desperately needed a buff got shot in the face with the rebalance , (or was it shot in the foot?)
Today I learned that getting a 50% missile damage bonus counts as "shot in the face". It gained double it's present missile dps. That's what has been gained. Crusade all you like, but you are not getting back light or medium drones any more than the Gila is getting back sentries. Once again, it is unfortunate that one disregards what others say, and picks on a nice soundbyte. I will never change your opinion, and am not trying to. You asked a question. I answered it. What we gained from losing light and medium drones bonuses was a massive increase in missile damage, across any size missiles.
what you fail to comprehend was that the DPS increase needed to bring the Rattlesnake in line need not come at the cost of bonuses on light and medium drones or 400m3 drone bay. You ridiculous no lifers still can't seem to figure that out. |
Priestess Lin
Center for Advanced Studies Gallente Federation
91
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Posted - 2014.05.04 14:59:00 -
[35] - Quote
Kaarous Aldurald wrote:Priestess Lin wrote: Besides, people trained for the Rattlesnake to use primarily drones. Not missiles. These changes are really senseless, as are its supporters.
No one gives a damn what you trained it for.
CCP does if they want to keep their customers. These are very drastic changes to ships that take a very long time to train for. Only idiots would think it is okay to disregard the wishes of their customers when it comes to ships like these.
No one gives a damn what you think. |
Priestess Lin
Center for Advanced Studies Gallente Federation
92
|
Posted - 2014.05.04 23:32:00 -
[36] - Quote
Kaarous Aldurald wrote:Arthur Aihaken wrote:Kaarous Aldurald wrote:However, for the Rattlesnake, the Gecko is basically adding a pocket assault frigate to a Scorpion Navy Issue. That's not half bad. We're all in agreement on this one. I haven't worked out the EHP for a Gecko, but it has to be in excess of 25k. Yeah, at this point I am running on the assumption that the Rattlesnake is intended to use a Gecko.
that is only because you are a moron. |
Priestess Lin
Center for Advanced Studies Gallente Federation
92
|
Posted - 2014.05.05 00:37:00 -
[37] - Quote
Its like they have to share every little thought that enters their tiny brains.
mommy and daddy should have really given you kids more attention.
Can we get Arthur Aihaken and Kaarous Aldurald a room so they can spew their silly mental diarrhea all over their walls for each other so we don't have to look at it in the feedback thread?
Seriously, this thread wouldn't be half as long if those two had a life.
Truth. Deal with it. |
Priestess Lin
Center for Advanced Studies Gallente Federation
92
|
Posted - 2014.05.05 01:25:00 -
[38] - Quote
Kaarous Aldurald wrote: I flew a Navy Omen for a while. I would not want one of those things after me, let alone two.
One I could handle with a web, but it wouldn't be easy. Two would be my death. I would almost certainly disengage if I had the option to do so.
wow, thanks for sharing your very interesting personal thoughts with us once again. We are so obviously blessed.
Kaarous you said you were going to report and ignore me. Does this mean you are done "trolling" me now too? |
Priestess Lin
Center for Advanced Studies Gallente Federation
92
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Posted - 2014.05.05 02:10:00 -
[39] - Quote
Arthur Aihaken wrote:I'm throwing out this revised proposal for consideration and feedback. In this revision the Rattlesnake loses a launcher and missile bonuses but gains up to 50mbit of bandwidth for an additional 1-2 heavy or sentry drones.
RATTLESNAKE
Gallente Battleship Bonus: 20% drone bandwidth per level Caldari Battleship Bonus: 4% bonus to all shield resistances Role Bonus: 275% bonus to heavy and sentry drone damage and hitpoints
Slot layout: 6H, 7M, 6L; 0 turrets, 4 launchers Fittings: 10000 PWG, 710 CPU Defense (shields / armor / hull) : 12750 / 8940(-358) / 9960 Capacitor (amount / recharge / cap per second) : 5350(+38) / 1154000ms / 4.59 Mobility (max velocity / agility / mass / align time): 94 / .128 / 99300000 / 18.45s Drones (bandwidth / bay): 50(-75)/ 175(-225) Targeting (max targeting range / Scan Resolution / Max Locked targets): 75km / 100 / 7 Sensor strength: 30 Signature radius: 450(-10)
WHOA! you are blowing my mind man. I didn't even think not having 50% bonus missile damage was a possibility. Are you saying it is a good idea if the Rattlesnake remains a drone boat? That means it is even possible that we can think about a Snake that keeps its +50% drone damage and HP for all its drones and maybe even the 400m3 drone bay that made it desirable in the first place.
I guess we will have to wait to see what Kaadoofus says about this. |
Priestess Lin
Center for Advanced Studies Gallente Federation
92
|
Posted - 2014.05.05 11:51:00 -
[40] - Quote
baltec1 wrote:Crazy KSK wrote:baltec1 wrote:
You just turned it into a tanky shield domi again that has fewer options than the one we are getting.
if ccp didn't want that the gila would have 5 launchers too instead Gila isnt a rattle. The missile bonus give a lot more options.
an ignorant statement from someone who thinks there is only one way to play a RS. |
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Priestess Lin
Center for Advanced Studies Gallente Federation
92
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Posted - 2014.05.05 14:27:00 -
[41] - Quote
Kaarous Aldurald wrote:Notice how he refuses to actually define his position, and keeps speaking in vague, generic terms like oil tankers.
It's because he's trolling, and he knows if he actually stakes out a position it can be refuted. He learned his lesson with his "pillars of drones" manifesto.
I understand him perfectly. You seem to have comprehension issues. |
Priestess Lin
Center for Advanced Studies Gallente Federation
92
|
Posted - 2014.05.05 14:33:00 -
[42] - Quote
Kaarous Aldurald wrote:King Fu Hostile wrote:epicurus ataraxia wrote: I am tired with this ridiculous desire to prove black is white.
Maybe you should stop then, because black is actually black. Light drones really are that important, apparently.
Not just light drones, all drones. AND the more versatile 400m3 drone bay, AND missile velocity AND resistance to e-war. All gone with these horrible changes. Nobody trains for a rattlesnake because they want specialized, high-dps. Get a clue and get a life.
How quickly the fools, who seem to think the rattlesnake is perfect, forget the very valid points brought up in this thread. It is no wonder no one can take these thoughtless Rattlesnake optimists seriously. |
Priestess Lin
Center for Advanced Studies Gallente Federation
92
|
Posted - 2014.05.05 16:29:00 -
[43] - Quote
Daichi Yamato wrote:Israeli Shitbag wrote:Daichi Yamato wrote:[quote=Israeli Shitbag]
the only thing that was really true in ur post was that the golem has more tank. You must be some kind of special person. lol who liked that? really. my mum says im very special. and fact says im right. u gonna prove me wrong? lay it all out then.
I got this.
"However, there is no Marauder with a large drone bay."
True. Also, ever heard of rage torps?
You are basically a moron, Daichi. |
Priestess Lin
Center for Advanced Studies Gallente Federation
92
|
Posted - 2014.05.05 16:45:00 -
[44] - Quote
Kaarous Aldurald wrote:afkalt wrote:Priestess Lin wrote: You are basically a moron, Daichi.
More personal attacks. Shocker. Not surprising that he replied with the wrong character though.
Get a life, trash. You are the one switching alts all over this board, not me. I guess that makes you a hypocrite as well. Everyone knows you are just some pathetic no-life loser with nothing better to do than ramble on in a feedback thread with your mental diarrhea like a blithering idiot. |
Priestess Lin
Center for Advanced Studies Gallente Federation
92
|
Posted - 2014.05.05 16:53:00 -
[45] - Quote
Kaarous Aldurald wrote:Priestess Lin wrote:Kaarous Aldurald wrote:afkalt wrote:Priestess Lin wrote: You are basically a moron, Daichi.
More personal attacks. Shocker. Not surprising that he replied with the wrong character though. You are the one switching alts all over this board, not me. I guess that makes you a hypocrite as well. Everyone knows you are just some pathetic no-life loser with nothing better to do than ramble on in a feedback thread with your mental diarrhea like a blithering idiot because you are desperate for attention. Get a life, trash. Nobody gives a damn what you think. Lol, reported. At least attempt civility, kay?
i edited it, you can read it again.
you know its true.
sucks to be you. |
Priestess Lin
Center for Advanced Studies Gallente Federation
92
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Posted - 2014.05.05 17:07:00 -
[46] - Quote
Daichi Yamato wrote:Priestess Lin wrote:Daichi Yamato wrote:Israeli Shitbag wrote:You must be some kind of special person. lol who liked that? really. my mum says im very special. and fact says im right. u gonna prove me wrong? lay it all out then. I got this. "However, there is no Marauder with a large drone bay." True. Also, ever heard of rage torps? You fail. lol nice try at a ninja edit like i was going to say to fenris, the cheap price tag of the rattler was another reason i chose it. my cruise rattler in summer will out dps a rage torp golem in summer. .
Only a fool would be willing to accept the loss so much utility just to bring the Rattlesnakes DPS closer, but still less than other pirate faction battleships where it belongs. You say you play the snake because it is cheap, yet it has nearly the same DPS as a t1 domi. This tells me that you are an awful player that isn't utilizing the ships versatility. This DPS increase was something it needed anyway and it need not pay a heavy price for that DPS increase.
no, summer cruise missile Snake will not out dps a Golem using rage torps.
haven't you embarrassed yourself enough? |
Priestess Lin
Center for Advanced Studies Gallente Federation
92
|
Posted - 2014.05.05 17:34:00 -
[47] - Quote
Last Wolf wrote: 1350 dps rage torp golem?
Look at Kaadoofus flooding this page with his army of alts. Hilarious
|
Priestess Lin
Center for Advanced Studies Gallente Federation
92
|
Posted - 2014.05.05 18:07:00 -
[48] - Quote
Daichi Yamato wrote:the only thing it loses is 20km drone control range. but it still reaches further than a torp golem and it still applies damage to various sizes of targets better than the golem.
wrong again. golem has a bonus to explosion velocity.
Also the snake is losing its 400m3 drone bay, its resistance to ewar and its missile velocity bonus, which also helped to increase its dps. Its primary source of damage changed and the new snake will be easier than ever to deal with in PVP. It is no surprise to me that only stupid people are happy with these changes.
These facts are proof you aren't smart enough for this conversation. Go till my fields, peasant. |
Priestess Lin
Center for Advanced Studies Gallente Federation
92
|
Posted - 2014.05.05 18:12:00 -
[49] - Quote
Daichi Yamato wrote:yeah its losing 20 from 100km.
please show me the fit where a golem can reach 80km with torps.
scroll up. It seems you missed the part where you proved you are an idiot that isn't worth debating.
try again next year. |
Priestess Lin
Center for Advanced Studies Gallente Federation
92
|
Posted - 2014.05.05 18:25:00 -
[50] - Quote
Daichi Yamato wrote:edited
lol what did i get wrong?
its losing its resistance to e-war, its primary dps is changing from drones to missiles. additionally, webbing or having to pull back a drone will loss of 50% of your drone dps.
Also its losing its bonuses on light drones making harder to deal with frigates.
its losing its 400m3 drone bay.
its losing its velocity bonus.
You claimed that it is only losing 20km on its drone range.
the obvious conclusion is that you aren't worth debating since you can't seem to understand this. this is a very simple concept. |
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Priestess Lin
Center for Advanced Studies Gallente Federation
92
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Posted - 2014.05.05 18:28:00 -
[51] - Quote
afkalt wrote:Priestess Lin wrote:Daichi Yamato wrote:the only thing it loses is 20km drone control range. but it still reaches further than a torp golem and it still applies damage to various sizes of targets better than the golem. wrong again. golem has a bonus to explosion velocity. Show me the numbers, with an EFT chart that a golem will out DPS a rattlesnake shooting a caracal moving at max speed please. Actually, out damaging it at all. You see, the sentries hit the cruiser far better than the torps ever can. And then there is the cruise. Still, dont let the truth get in the way of a good trolling, right?
hahaha, kaadoofus logged on the wrong alt, again. |
Priestess Lin
Center for Advanced Studies Gallente Federation
94
|
Posted - 2014.05.06 00:31:00 -
[52] - Quote
Arthur Aihaken wrote:Sgt Ocker wrote:Currently the Snake is changing from a Drone Battleship with missile support to a Missile Battleship with drone support. Even with 1100+ dps from a single Gecko?
Don't you yahoos feel a little silly talking about the Gecko as if everyone is going to have access to them? For all we know it could be a tournament prize.
Can't you and Kaaldoofus just send pms to each other so the devs don't have to read your mindless blather? This thread wouldn't be half as long if you two had a lives. |
Priestess Lin
Center for Advanced Studies Gallente Federation
94
|
Posted - 2014.05.06 01:43:00 -
[53] - Quote
Kaarous Aldurald wrote:Priestess Lin wrote: Don't you yahoos feel a little silly talking about the Gecko as if everyone is going to have access to them?
Nope. I have 15 of them right now. I don't feel silly at all.
it doesn't matter how many you are have. You are still a silly no-lifer. |
Priestess Lin
Center for Advanced Studies Gallente Federation
94
|
Posted - 2014.05.06 02:01:00 -
[54] - Quote
Kaarous Aldurald wrote:Priestess Lin wrote: actually you have been talking about geckos since before we knew we were getting them. You are just a ridiculous person and your post count is solid proof of that.
No, that was before *you* knew we were getting them, as evidenced by your nonsense for the last couple of pages. The rest of us had a clue what we were talking about.
No, you didn't. You wouldn't be living on these forums if you had any friends. Get a life, you ridiculous loser. |
Priestess Lin
Center for Advanced Studies Gallente Federation
94
|
Posted - 2014.05.06 02:05:00 -
[55] - Quote
Kaarous Aldurald wrote:Priestess Lin wrote:Kaarous Aldurald wrote:Priestess Lin wrote: actually you have been talking about geckos since before we knew we were getting them. You are just a ridiculous person and your post count is solid proof of that.
No, that was before *you* knew we were getting them, as evidenced by your nonsense for the last couple of pages. The rest of us had a clue what we were talking about. No, you didn't. You wouldn't be living on these forums if you had any friends. Get a life, you ridiculous loser. One of us pays attention to twitter, fanfest news feeds, and announcements. The other one is you.
no, you were acting as if the gecko was already in the game before you even knew anything about it. People were making fun of you for it back then too. |
Priestess Lin
Center for Advanced Studies Gallente Federation
94
|
Posted - 2014.05.06 02:08:00 -
[56] - Quote
Kaarous Aldurald wrote:Priestess Lin wrote: no, you were acting as if the gecko was already in the game before you even knew anything about it. People were making fun of you for it back then too.
It was already in the game. It's been in the market files for more than a week. Do you want to shut up now, or would you like to get publicly dunked again?
no, it wasn't in the game. we just got them just now. Try not to be so obtuse.
Why do you feel the need to live on these forums minute to minute, spouting nonsense? |
Priestess Lin
Center for Advanced Studies Gallente Federation
94
|
Posted - 2014.05.06 02:25:00 -
[57] - Quote
Kaarous Aldurald wrote:Priestess Lin wrote: no, it wasn't in the game. we just got them just now. Try not to be so obtuse.
You know you are a no-life loser, right? Get some friends and you won't feel the need to live on these forums, arguing endlessly like the moron that you really are.
Yes, it was in the game.
No, it just was released into the game today since it is EVE anniversary.
Don't be so obtuse.
It is no wonder you don't have any friends. |
Priestess Lin
Center for Advanced Studies Gallente Federation
94
|
Posted - 2014.05.06 02:42:00 -
[58] - Quote
stoicfaux wrote:Priestess Lin wrote:Kaarous Aldurald wrote:Priestess Lin wrote: no, it wasn't in the game. we just got them just now. Try not to be so obtuse.
You know you are a no-life loser, right? Get some friends and you won't feel the need to live on these forums, arguing endlessly like the moron that you really are.
Yes, it was in the game. No, it just was released into the game today since it is EVE anniversary. Don't be so obtuse. It is no wonder you don't have any friends. The Gecko Blueprint (and thus the Gecko's stats) have been viewable in the market in game since the 28th: https://forums.eveonline.com/default.aspx?g=posts&t=340165So it's been in the game (as in the database,) but not actually available for use until today.
being in the database is different from being in the game. |
Priestess Lin
Center for Advanced Studies Gallente Federation
94
|
Posted - 2014.05.06 02:52:00 -
[59] - Quote
stoicfaux wrote:Priestess Lin wrote: being in the database is different from being in the game.
The stats being available means we've been able to discuss the Gecko for days now.
yes but we didn't know if it was a tournament prize or what until recently. |
Priestess Lin
Center for Advanced Studies Gallente Federation
94
|
Posted - 2014.05.06 03:25:00 -
[60] - Quote
stoicfaux wrote:Priestess Lin wrote: yes but we didn't know if it was a tournament prize or what until recently.
The Gift of the Geckos was apparently announced during the Keynote last Friday. Anyway, I might finally have a reason to buy an Eos...
And people started talking about them on monday when this thread appeared. People were doing all kinds of imaginary number crunching and ridiculous applications for days before we even knew if we would be able to use them or not. These kids. |
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Priestess Lin
Center for Advanced Studies Gallente Federation
94
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Posted - 2014.05.06 03:41:00 -
[61] - Quote
stoicfaux wrote:Two Geckos on an Ishtar should get you around 6km/s MWD and ~891 DPS. Plus two mediums and a light for posterity's sake.
how much dps will it be with the officer mediums and 1 officer light with 4 drone damage amplifiers and max skills? |
Priestess Lin
Center for Advanced Studies Gallente Federation
94
|
Posted - 2014.05.06 11:54:00 -
[62] - Quote
Spugg Galdon wrote:Arthur Aihaken wrote:Rapid heavies work great at taking out small and medium targets in conjunction with the Gecko. whoa whoa whoa whoa whoa sweet child of mine! Hold the ******* phone. Did Arthur Aihaken just say rapid missile launchers are good in a PvE situation?
who cares what your frantically alt-swapping self or arthur thinks? You silly kids discredit yourselves and make yourselves look ridiculous by your posting volume alone. |
Priestess Lin
Center for Advanced Studies Gallente Federation
94
|
Posted - 2014.05.06 12:33:00 -
[63] - Quote
Kaarous Aldurald wrote:
Thirdly, at any kind of range, the Navy Domi is going to fall off a flippin' cliff, while the Rattlesnake will still hit out to it's maximum range at full dps regardless.
.
torpedos don't have very good range at all now that the velocity bonus has been unneccesarily removed. Also, tank isn't the issue here. We are talking about DPS in case you can't tell. Anyway, marauder tanks far better than a Snake and has near the same dps.
You fail. Try again. |
Priestess Lin
Center for Advanced Studies Gallente Federation
94
|
Posted - 2014.05.06 12:43:00 -
[64] - Quote
Daichi Yamato wrote: I wouldnt expect a rattler to get more dps than a brawler navy domi, but it most certainly has more tank and utility. Meaningful choices and all that.
That is because you don't have a firm grasp of reality. Rattlesnake has less utility with the removal of 50% drone bonus, 400m3 drone bay, e-war resistance and missile velocity bonus, which gave range to its torpedoes.
There is no meaningful choice, there is really no good reason to play a snake. Marauders tank far better and other ships have better Real DPS and take less training time. In pvp the snake will be an even bigger joke than before with all its new found weaknesses. |
Priestess Lin
Center for Advanced Studies Gallente Federation
94
|
Posted - 2014.05.06 12:44:00 -
[65] - Quote
Kaarous Aldurald wrote:Priestess Lin wrote:Kaarous Aldurald wrote:
Thirdly, at any kind of range, the Navy Domi is going to fall off a flippin' cliff, while the Rattlesnake will still hit out to it's maximum range at full dps regardless.
.
torpedos don't have very good range at all now that the velocity bonus has been unneccesarily removed. Also, tank isn't the issue here. Marauder tanks far better than a Snake and has near the same dps. Try again. No one is talking about torpedoes. Yes, he had them in his example. But it's utterly inappropriate, as they are pretty much yet another paper dps mistake. There is no weapon in the game with worse damage application.
scroll up. you actually ****** up with your narrow-minded perspective.
Try again. |
Priestess Lin
Center for Advanced Studies Gallente Federation
94
|
Posted - 2014.05.06 12:52:00 -
[66] - Quote
Kaarous Aldurald wrote:Mournful Conciousness wrote:Kaarous Aldurald wrote:Mournful Conciousness wrote: 4) true, but how many encounters actually happen any range beyond point range? For large neutrons I don't think this position is justified.
More than you might imagine. Wait, are you talking about PvE or PvP here? I think I made it quite clear in my post that I'm talking about PVP. Arguing over whether ship will be any good in PVE is pointless. You just fly the best one for the job during any given patch cycle. What kind of lunatic arms torpedoes for PvP? I mean, granted the possibility is there if you know ahead of time you're fighting a shield battleship or something with a sufficiently bloated sig radius to make the torpedoes damage application not completely fall off, but overall that weapon system is not worth it in a PvP situation.
blowing up player owned structures is pvp activity. Its amusing that even with rage torpedos, a supposedly inferior navy domi can still out dps a Rattlesnake, and is not nearly as weak to frigates or webs. These devs have their head pretty far up their ass to let these changes go through. There is just no good reason to fly a Snake with other ships do everything better. If they simply gave the Snake more high/mid/low slots, nobody could complain.
well, I suppose you would. |
Priestess Lin
Center for Advanced Studies Gallente Federation
94
|
Posted - 2014.05.06 13:00:00 -
[67] - Quote
Kaarous Aldurald wrote:Mournful Conciousness wrote: I agree with you, and if you follow this thought to it's conclusion - i.e. that you put something smaller on the rattlesnake, it actually starts to underperform when compared to the DNI, even in 1v1.
Illustration:
Buffer rattlesnake fitted as above, but with HAMs: dps (unheated): 1439 ehp 168834
Navy Dominix: dps (unheated): 2023 ehp: 132617
Time taken for rattle to kill DNI: 92.1 seconds Time taken for DNI to kill rattlesnake: 83.4 seconds.
In theory, the dominix wins.
Would you mind reposting that, with their ranges on it? Especially in a battleship fight, not everything is going to be going on in point range. A great part of the adaptability of missiles in a gang situation is the ability to NOT have to reposition to apply damage across the field. Because yes, that's in theory, with a point blank 1v1 at the sun. But we all know (Priestess Lin might not) that a point blank 1v1 at the sun isn't how the game plays out.
and now he just gave you another example. Sorry kid, you've lost this one.
|
Priestess Lin
Center for Advanced Studies Gallente Federation
94
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Posted - 2014.05.06 13:05:00 -
[68] - Quote
epicurus ataraxia wrote:Kaarous Aldurald wrote:epicurus ataraxia wrote: I do hope that it may encourage some to re-examine their preconceptions What preconceptions? That missiles are worthwhile despite not having as much point blank paper dps as blasters? I would not want to accuse you of having preconceptions. Your views and opinions are so awesome and correct, that the term preconception, has the implication that you could possibly be wrong. I would not want to cause you any disappointment or lack of future confidence that that would involve.
you just have to be thankful that you weren't born semi-********.
I think it must really suck to be kaadoofus. That kid is certainly going to have a difficult time in life with all the blatant mental errors he makes. |
Priestess Lin
Center for Advanced Studies Gallente Federation
94
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Posted - 2014.05.06 13:08:00 -
[69] - Quote
Daichi Yamato wrote:epicurus ataraxia wrote: Thank you for your patience, in extracting the relevant information and doing the research. I do hope that it may encourage some to re-examine their preconceptions, but personally i found, that after writing thousands of words to find that two or three from each post are then used as ammunition, totally out of context, and the entire effort being disregarded and unread, as somewhat disheartening. I wish you more success
do u just latch onto any excuse? first it small drones then its missile velocity then its micro management now its raw paper dps? no, im quite happy that the raw paper dps of a rattler doesnt match the no'1 BS in glass cannon brawling. but the fact that it can get so close, whilst tanking more and even have slots to spare is a credit to the rattler.
That is because you are just an awful and extremely ignornant player, really. You are happy that the DPS of a pirate faction battleship doesn't surpass a Navy faction battleship that is also more versatile? |
Priestess Lin
Center for Advanced Studies Gallente Federation
94
|
Posted - 2014.05.06 13:21:00 -
[70] - Quote
Kaarous Aldurald wrote:epicurus ataraxia wrote: Which does of course totally disregard and denigrate as foolish all the concerns of multiple players of this game. As well as ignoring the contents and context of their posts. I am glad you are happy, a fine goal and achievement. Many are NOT.
It is not "Many" that are unsatisfied. It's mostly you, Mournful, and Fabulous Rod's 4 or 5 alts rotating through their temp bans.
scroll back. There only 3-4 moronic people who only somehow only see rainbows comming out of the snake. Everyone else is saying its lackluster and has given thoughtful responses as to why.
Your clowns can't seem to anything wrong with the snake at all.
Funny that you think I get on a bunch of alts to agree with myself like you so frantically do whenever someone points out your blatant stupidity.
Just look at what you do with your life. Nobody can take such a nonsensical and pathetic person seriously. |
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Priestess Lin
Center for Advanced Studies Gallente Federation
94
|
Posted - 2014.05.06 13:25:00 -
[71] - Quote
epicurus ataraxia wrote:
Try removing your alts from display, and we lose about 50 pages.
I know, right?
Hilarious to watch these couple of clowns do all those heavy mental gymnastics, trying to tell us the new snake is amazing when it so obviously isn't. |
Priestess Lin
Center for Advanced Studies Gallente Federation
94
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Posted - 2014.05.06 13:31:00 -
[72] - Quote
Kaarous Aldurald wrote:Mournful Conciousness wrote:Right, that's enough rational analysis from me. It looks like you bunch of clowns are happier ranting at each other than you are fighting each other in spaceships.
Probably because you're a bunch of yellow-livered cowards.
Any of you who want to prove me wrong, come find me in w-space - where the rattlesnake is going to make awesome bait while it clears sleeper sites single-handedly.
If you see me in one, you'd better bring a fleet - because there'll be a fleet waiting to retaliate if you engage me.
Fly dangerously (if you can) douchebags!
o7 My first thoughts about it as well were that it was going to be insane in wormholes. I am still very confused by your comparisons with it and the Navy Domi though.
I edited my previous post to educate you about this subject further. Re-read and try again, since you are confused again. |
Priestess Lin
Center for Advanced Studies Gallente Federation
94
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Posted - 2014.05.06 14:43:00 -
[73] - Quote
How do so many of these life-less pukes not realize this is a feedback thread and not a place to vent every single thought they might have? You losers should be ashamed of yourselves.
Get some friends so the devs don't have to listen to it. |
Priestess Lin
Center for Advanced Studies Gallente Federation
94
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Posted - 2014.05.06 15:01:00 -
[74] - Quote
Kaarous Aldurald wrote: that is because I have been doxxed and stalked in real life.
No surprise there. People usually don't like endlessly argumentative morons who can't concede a point and have no common sense. Life is hard, if you are a re+tard.
None of these things have ever happened to me, I have a nice girlfriend and I don't have to work.
Your post count is one obvious indicator of what a ridiculous person you are but you seem to continually and conveniently ignore this fact, along with the countless instances you have been proven wrong. You don't even have the intelligence to realize you are a stupid person.
It must suck to be so pathetic to have no friends and no life that you choose find i worthwhile to argue with people on the internet all day about topics you aren't smart enough to understand. |
Priestess Lin
Center for Advanced Studies Gallente Federation
94
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Posted - 2014.05.06 15:23:00 -
[75] - Quote
Mournful Conciousness wrote:
That would be anti-ewar and anti-logistics.
Its still nowhere near as resistant to e-war as it currently is. It primary DPS will be changing from drones to missiles and therefore will lose a lot of its DPS when jammed. Additionally, with only 1 or 2 strong drones, this thing will lose all or 50% of its drone DPS with a single web on its drone(s) and it is still much weaker to fast moving targets. |
Priestess Lin
Center for Advanced Studies Gallente Federation
94
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Posted - 2014.05.06 16:32:00 -
[76] - Quote
Mournful Conciousness wrote:Priestess Lin wrote:[quote=Mournful Conciousness]
That would be anti-ewar and anti-logistics.
once a drone has locked you, you can't shake it with ECM. If you ecm the drone, it will prioritise you when the jam breaks. While you're jamming the drone, the owner of the drone will lock and shoot you. (and maybe abandon it and launch a new one). If you jam the owner, the drone is still on its way - at 3000m/s. When it gets to you it will tear the falcon apart. Same strategy as the dominix or ishtar but a bit better.
you forget the part about the dominix and ishtar having bonuses to all their drones, making them better options.
you seem to also be missing the point. The rattlesnake is changing from a drone boat to a missile boat that uses drones. Heavy drones are not going to be viable in pvp because you will lose so much of your DPS to a webs, especially if you use a gecko. Missile damage will be prioritized, which is subject to jamming.
That leaves you with your now unbonused light drones to hopefully kill whatever is scramming you. The dominx and ishtar do it better and for much cheaper.
Brawlers are in the thick of DPS and need frigates to die fast, and the Snake can't do that nearly as well anymore when it is being jammed if these changes go through. |
Priestess Lin
Center for Advanced Studies Gallente Federation
94
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Posted - 2014.05.06 16:35:00 -
[77] - Quote
Kaarous Aldurald wrote:The really funny part of this for me is that I actually had a nice long post a while back talking about all that small gang utility and ability to chase ewar off the field with the super drones...
translation: I'm so smart, everyone look at me!
the reality is that you are too dumb to account for when your super drone gets webbed. |
Priestess Lin
Center for Advanced Studies Gallente Federation
94
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Posted - 2014.05.06 16:42:00 -
[78] - Quote
Kaarous Aldurald wrote:epicurus ataraxia wrote:Kaarous Aldurald wrote:The really funny part of this for me is that I actually had a nice long post a while back talking about all that small gang utility and ability to chase ewar off the field with the super drones...
And it was deleted because it was replying to epicurus's trolling.
But yeah, kudos for sticking the gang fight angle. It's expensive for that, but it's versatility is excellent in that regard. Right, blame the Victim. You are really quite unpleasant. You launch an active campaign to destroy every post I write, and I am a troll? I cannot even imagine what you are thinking! If you want people to stop disagreeing with you, there are two ways. Stop being wrong, or stop talking.
you ignore everyone valid points and continue with your ignorant comments. Debating you is like trying to argue with a radio. You have been proven a fool multiple times in multiple ways but you still don't seem to "get it". You are the problem. Get a clue and get a life.
The amount of posting you do should tell you that you have metal problems. GTFO and deal with it. |
Priestess Lin
Center for Advanced Studies Gallente Federation
94
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Posted - 2014.05.06 16:46:00 -
[79] - Quote
Mike Voidstar wrote:TempRonLin, you realize you have made the majority of this thread useless, right?
Any hope for feedback doing the RS any good in any direction has been utterly derailed by you.
.
Wrong. That is you and the poster above you who refuses to recognize the valid complaints about the rattlesnake. You utterly fail to see how the Rattlesnake is sub-par despite the vast majority of posters saying it so.
remember when you said that, "missile velocity bonus does not increase DPS"?
You don't have the intelligence to give valuable feedback. You need to GTFO too. |
Priestess Lin
Center for Advanced Studies Gallente Federation
94
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Posted - 2014.05.06 16:48:00 -
[80] - Quote
Kaarous Aldurald wrote:Priestess Lin wrote: you ignore everyone valid points and continue with your ignorant comments.
No one on your side has made any valid points thus far.
You see? These are the kinds of morons we intelligent people are dealing with here.
Totally irrational.
Remember that next time anyone accuse someone of derailing the thread. If these pathetic kids had any meaningful social lives, we wouldn't have to hear all their moronic mental diarrhea. The reason they live on forums like these is preciously because they are so stupid and nobody likes them.
it isn't that hard to see right though people like Kaarous, they live on here for a reason. Totally pathetic. |
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Priestess Lin
Center for Advanced Studies Gallente Federation
94
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Posted - 2014.05.06 16:59:00 -
[81] - Quote
Arthur Aihaken wrote:Here's my contribution to PvE use of the Rattlesnake with GeckosGǪ I've found that a pair of medium shield maintenance drones to accompany the Geckos works quite well in prolonging the length of time they can remain in combat. In addition, having three differently named groups of a pair go Geckos that you can recall and cycle through works great (one is in combat, one is repairing and one is in reserve). Obviously the limited bandwidth precludes the shield maintenance drone option with the new Rattlesnake, but this is somewhat offset by a higher EHP and greatly enhanced dps.
5 mil isk says you and Kaadoofus are still virgins. |
Priestess Lin
Center for Advanced Studies Gallente Federation
94
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Posted - 2014.05.06 17:04:00 -
[82] - Quote
Mike Voidstar wrote:TempRonLin, I know it's hard to accept, but Velocity does not increase DPS.
I'm not going to bother reading any more of your long-winded blather.
You have already proved yourself as someone not intelligent enough for this discussion.
stoicfaux can prove you wrong again if he wants with the many points he listed. You can lead a horse to water, as they say. |
Priestess Lin
Center for Advanced Studies Gallente Federation
94
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Posted - 2014.05.06 17:21:00 -
[83] - Quote
Kaarous Aldurald wrote:Arthur Aihaken wrote:Here's my contribution to PvE use of the Rattlesnake with GeckosGǪ I've found that a pair of medium shield maintenance drones to accompany the Geckos works quite well in prolonging the length of time they can remain in combat. In addition, having three differently named groups of a pair go Geckos that you can recall and cycle through works great (one is in combat, one is repairing and one is in reserve). Obviously the limited bandwidth precludes the shield maintenance drone option with the new Rattlesnake, but this is somewhat offset by a higher EHP and greatly enhanced dps. As far as PvP goes, I honestly don't think people will even bother shooting a Gecko except out of spite. The damned thing has a fairly small sig radius, and forty thousand or more hitpoints, it's nowhere close to worthwhile to shoot it.
scroll up, kid. Nobody gives a damn what you think. Isn't it about time you GTFO of this this thread? |
Priestess Lin
Center for Advanced Studies Gallente Federation
94
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Posted - 2014.05.06 18:05:00 -
[84] - Quote
Arthur Aihaken wrote:Kaarous Aldurald wrote:As far as PvP goes, I honestly don't think people will even bother shooting a Gecko except out of spite. The damned thing has a fairly small sig radius, and forty thousand or more hitpoints, it's nowhere close to worthwhile to shoot it. I tend to agree (except in instances of spite). 50k EHP with a trio of drone durability rigs. Don't forget another 800 or so DPS from rapid heavy missile launchersGǪ Kaarous Aldurald wrote:Yeah that's a good idea, since they are reasonably valuable. Drone hunting might turn into a thing. Yay for emergent gameplay. I was actually thinking that drone baiting drone hunters might turn into a thing.
Can't you two kids have a pm discussion or something? No dev wants to read all your thoughtless conversations. None of us do. This thread would not be half as long if you two weren't in it. Get a clue. |
Priestess Lin
Center for Advanced Studies Gallente Federation
94
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Posted - 2014.05.07 03:43:00 -
[85] - Quote
Tyberius Franklin wrote:Onictus wrote:Arthur Aihaken wrote:Definitely rapid heavy missile launchers. If the missile damage bonus was omni I'd be in heaven... Another reason why rapids will always be crap. A selective bonus on the RS hull isn't really a fault of RHML's themselves.
no ****, sherlock.
|
Priestess Lin
Center for Advanced Studies Gallente Federation
94
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Posted - 2014.05.08 13:02:00 -
[86] - Quote
Kaarous Aldurald wrote:And I see epicurus is back to trolling.
I reported him for derailing the thread again. Once again, epicurus, people are allowed to disagree, you don't get to go on giant, entitled rants about it.
You shouldn't report people for disagreeing with you. Being that you are such a nonsensical person who throws his worthless 2 cents on every page of every thread.
Trash like yourself doesn't belong in feedback thread like this. Nobody gives a damn what you think. You just end up arguing with everyone because you are a stupid person who is detached from reality. Get a clue and get a life. |
Priestess Lin
Center for Advanced Studies Gallente Federation
94
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Posted - 2014.05.08 13:05:00 -
[87] - Quote
Kueyen wrote:Posting because the math fail is just so unignorably large:
- 50Mbps and +275% (i.e. x3.75) bonus to heavies/sentries
-+ 2 actual heavies/sentries (or 1 gecko), 7.5 effective heavies/sentries -+ 5 actual mediums, 5 effective mediums -+ 5 actual lights, 5 effective lights
- 50Mpbs and +50% (i.e. x1.5) bonus to all drones and +275% (i.e. x3.75) bonus to heavies/sentries
-+ 2 actual heavies/sentries (or 1 gecko), 11.25 effective heavies/sentries -+-+ OP -+ 5 actual mediums, 7.5 effective mediums -+ 5 actual lights, 7.5 effective lights
- 50Mbps and +50% (i.e. x1.5) bonus to all drones and +150% (i.e. x2.5) bonus to heavies/sentries
-+ 2 actual heavies/sentries (or 1 gecko), 7.5 effective heavies/sentries -+-+ acceptable -+ 5 actual mediums, 7.5 effective mediums -+ 5 actual lights, 7.5 effective lights
This is a fair and necessary change.
|
Priestess Lin
Center for Advanced Studies Gallente Federation
94
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Posted - 2014.05.08 13:07:00 -
[88] - Quote
baltec1 wrote:epicurus ataraxia wrote: Well CCP rise seems to have announced a different vision, It is this I refer to. Things have changed. i am responding and giving feedback and suggestions based on the NEW vision, not the old assumptions.
And you are being told that your ideas will result in an overpowered monster.
You and kaaldoofus are the only two people who think so.
both no-life forum trash. How typical. Nobody can take you losers seriously. |
Priestess Lin
Center for Advanced Studies Gallente Federation
94
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Posted - 2014.05.08 13:53:00 -
[89] - Quote
Omnathious Deninard wrote:Priestess Lin wrote:baltec1 wrote:epicurus ataraxia wrote: Well CCP rise seems to have announced a different vision, It is this I refer to. Things have changed. i am responding and giving feedback and suggestions based on the NEW vision, not the old assumptions.
And you are being told that your ideas will result in an overpowered monster. You and kaaldoofus are the only two people who think so. both no-life forum trash. How typical. Nobody can take you losers seriously. There are several who agree that epicurus' ideas will become an over powered monster.
no, he raises the same issue that many other people have raised in this thread.
this was the best drone boat battleship in the game and they want to give it unbonused lights and mediums? If they are going to kill its versatile drone bay like this they at least need to let us keep our ability to kill frigates quickly. Brawlers are in the thick of enemy DPS and they need those scrammers to die fast.
Sentry are still pretty weak on the Snake since the omni nerf, and with the loss of missile velocity bonus, this ship still isn't the best choice for sniping.
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Priestess Lin
Center for Advanced Studies Gallente Federation
94
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Posted - 2014.05.08 13:57:00 -
[90] - Quote
Cassandra Aurilien wrote:Omnathious Deninard wrote:baltec1 wrote:epicurus ataraxia wrote: Well CCP rise seems to have announced a different vision, It is this I refer to. Things have changed. i am responding and giving feedback and suggestions based on the NEW vision, not the old assumptions.
And you are being told that your ideas will result in an overpowered monster. There are several who agree that epicurus' ideas will become an over powered monster. It's been a while since I poked into this thread... Yes, his idea is incredibly OP. No, it should not happen.
aren't you just one of Kaaldoofusus alts?
Do you even know what his idea is? |
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Priestess Lin
Center for Advanced Studies Gallente Federation
94
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Posted - 2014.05.08 14:21:00 -
[91] - Quote
Vulfen wrote:Priestess Lin wrote:Cassandra Aurilien wrote:Priestess Lin wrote:
aren't you just one of Kaaldoofusus alts?
Do you even know what his idea is?
No. I'm not. His idea is to add two bonuses onto the drone side of the ship (speed & tracking), while keeping the rest of the changes. If they do that... I want the Mach to gain a tracking bonus & an additional speed bonus. That will be fine, right? Secondly, you might try being polite. Randomly insulting people is pointless. It will just result in your posts being deleted. that doesn't sound OP at all considering how weak the the proposed changes are. Currently, its real DPS will still be less than other pirate factions and it will do nothing really well. Apparently people are only thinking about this thing from a dps perspective and not in a reality perspective. Drone users know you can't use your drones all the time. Sorry but the reality is that the new RS is even a bigger joke in pvp than before and it needs something to deal with fast moving targets if it is going to have any effectiveness at all. It definitely needs something like this or its just going to need more changes further down the road. A BS classed ships does not need to have something to specificity deal with small fast targets. They are designed for large engagements. Your fleet should be organised enough to deal with light ships coming in close, with a mix of webs and other support dps.
This game does not revolve around fleet fights, it is a sandbox. Not all battleships need be the same, and it is moronic to suggest the solution to deal with whatever is web scrambling you is to ask somebody else to do it. Ask yourself. What is it that truly sets ships apart? The Rattlesnake is one of the most versatile ships in the game, being weak to no ship types, but having the lowest DPS of all pirate faction battleships.
There is no reason this needs to change. |
Priestess Lin
Center for Advanced Studies Gallente Federation
94
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Posted - 2014.05.08 14:29:00 -
[92] - Quote
Kaarous Aldurald wrote:Vulfen wrote: A BS classed ships does not need to have something to specificity deal with small fast targets. They are designed for large engagements. Your fleet should be organised enough to deal with light ships coming in close, with a mix of webs and other support dps.
Their entire argument falls apart when it's brought up that nearly every single other battleship in the game manages to do both PvP and PvE without bonused light drones. .
Actually, it is pretty stupid to assume that all ships need to be alike in what they do. Additionally, you don't seem to be able to comprehend the fact that a brawler BS that uses missiles such as torpedoes need web scrambling frigates to die fast. Frigates will be overpowered when fighting a Rattlesnake with unbonused lights.
In you vision of gameplay, ships would have equal dps within their classes and have all the same weaknesses. Basically the only difference would be the visuals of whatever weapons you were using.
Sounds very boring and simple minded.
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Priestess Lin
Center for Advanced Studies Gallente Federation
94
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Posted - 2014.05.08 14:33:00 -
[93] - Quote
Kaarous Aldurald wrote:Priestess Lin wrote: Not all battleships need be the same No, they don't all need to be the same. So stop asking for the Rattlesnake to be turned back into the Shield Dominix. They don't need to be the same.
i'm not asking that, fool.
I'm saying to give it more high/mid/low slots. It should be clearly better than a Domi, it doesn't really matter that they both can use sentry drones. Suggesting that a ship is too similar to another ship because they both happen to use sentry drones is moronic. |
Priestess Lin
Center for Advanced Studies Gallente Federation
94
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Posted - 2014.05.08 14:37:00 -
[94] - Quote
Juin Tsukaya wrote:Kaarous Aldurald wrote:Priestess Lin wrote: Not all battleships need be the same No, they don't all need to be the same. So stop asking for the Rattlesnake to be turned back into the Shield Dominix. They don't need to be the same. RS shield missile drone Domi Armor hybrid drone only see 1 thing in common so not a double up, not the same
Seriously, that Kaarous kid is one of the most nonsensical morons I have ever come across.
You should see all the other threads he is posting in constantly as well. It screams mental issues. |
Priestess Lin
Center for Advanced Studies Gallente Federation
94
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Posted - 2014.05.08 14:48:00 -
[95] - Quote
Its a Pirate faction battleship, dude. Its supposed to be better than a t1. A domi is a lot cheaper too and performs exceptionally well for its price.
Additionally, there is no marauder drone boat.
Why shouldn't the RS be the best BS drone boat with bonuses to all its drones? We have enough missile...everything.
They talk about reducing the number of drones but still nobody is going to be using the summer snake in pvp. The changes make the snake much much weaker in pvp, being weaker to e-war, reliance on missiles for primary dps, and ineffectiveness at combating smaller targets as a brawler. |
Priestess Lin
Center for Advanced Studies Gallente Federation
94
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Posted - 2014.05.08 14:53:00 -
[96] - Quote
Kaarous Aldurald wrote:Priestess Lin wrote: Why shouldn't the RS be the best BS drone boat with bonuses to all its drones? We have enough missile-everything.
RABBLEDABBLE, the sky is black!
as usual, you just ignore all the people clearly pointing out what an idiot you realy are and continue on with more of your blather.
nobody really cares what your dumb-ass thinks. Get a life, trash. |
Priestess Lin
Center for Advanced Studies Gallente Federation
94
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Posted - 2014.05.08 15:05:00 -
[97] - Quote
Kaarous Aldurald wrote:"all the people"?
Where? It's just you.
Oh, you missed it?
Juin Tsukaya wrote:Kaarous Aldurald wrote:Priestess Lin wrote: Not all battleships need be the same No, they don't all need to be the same. So stop asking for the Rattlesnake to be turned back into the Shield Dominix. They don't need to be the same. RS shield missile drone Domi Armor hybrid drone only see 1 thing in common so not a double up, not the same
On this very page. Many people have pointed our that arguing with you is like arguing with a radio.
Save yourself some embarrassment. You don't have the intelligence for this discussion and are just making yourself look like an idiot in front of everyone on these forums.
The sheer volume of your posting should tell you something, if you weren't so incredibly stupid, that is.
I've heard that stupid people often don't have the skills neccesary to understand that they are stupid.
The fact you spend your life arguing endlessly, like a moron, with everyone should tell you something.
You really a pathetic waste of life. You know that right? It must really suck to be you. |
Priestess Lin
Center for Advanced Studies Gallente Federation
94
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Posted - 2014.05.08 15:13:00 -
[98] - Quote
Kaarous Aldurald wrote:Oh, you mean the other NPC corp poster.
How silly of me.
denying the obvious seems to be the only thing you are good at in life.
weren't you just crying about how we should report epicurious because he calls you out on your blatantly moronic statements.
You know, clown. It is so much easier to just say the truth than to try to think up some half-truth. It is pretty funny to watching you do all those heavy mental gymnastics.
and your volume and speed of posting just further points to what a pathetic loser you really are. |
Priestess Lin
Center for Advanced Studies Gallente Federation
94
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Posted - 2014.05.08 15:19:00 -
[99] - Quote
afkalt wrote:baltec1 wrote:I have no idea why you think this ship is any more vulnerable to ewar. Because hobgoblins are a bigger threat to a rook/falcon than the omfg-get-it-off-get-it-off-oh-god-its-on-me-ubergecko. Or something.
actually its simple.
its primary dps source is chaging from drones to missiles. Missile DPS can be shut down by jamming. Drones don't stop when you get jammed. Its also losing +50 hp and damage on its light and medium drones, which are very important when you are facing ewar.
It is pretty funny you guys who are happy with the Snake can't understand this basic stuff. |
Priestess Lin
Center for Advanced Studies Gallente Federation
94
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Posted - 2014.05.08 15:29:00 -
[100] - Quote
I got a question for kaadoofus and baltec1.
what is it like to live a life of denial?
Always filling the void |
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Priestess Lin
Center for Advanced Studies Gallente Federation
94
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Posted - 2014.05.08 16:45:00 -
[101] - Quote
Kaarous Aldurald wrote:Arthur Aihaken wrote:Things that will suck on the new Rattlesnake:
GÇó Inability to have a drone link augmenter and remote armor repair without dropping a launcher GÇó Inability to remote repair a Gecko with shield, armor or hull repair drones GÇó Inability to remote repair a Gecko while in combat GÇó Inability to repair a Gecko without losing all drone DPS for the repair cycle
It should really receive another high or low slot (my preference is low). Don't get me wrong, I'll still fly it - I just wish it could be tweaked slightly. Personally, because it's just so damned versatile, I will be bringing along a mobile depot to refit between a heavy neut and an armor repper in my utility highslot.
look at this virgin try to deny the obvious by making ridiculous statements.
you gotta try harder than that, forum clown. 1/10 minus 1 point for having no life = 0/10 |
Priestess Lin
Center for Advanced Studies Gallente Federation
94
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Posted - 2014.05.08 16:59:00 -
[102] - Quote
look at these virgins spamming the forums all day long every day.
you losers are pretty ******* sad.
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Priestess Lin
Center for Advanced Studies Gallente Federation
94
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Posted - 2014.05.09 04:29:00 -
[103] - Quote
Arthur Aihaken wrote:After playing around with the Gecko for a few days I've come to the conclusion that I'm no longer as excited about them as I once was. Here are the things I really like about the Gecko:
GÇó It looks totally bad a**, and watching it fly and perform acrobatics is quite entertaining GÇó Matches the color scheme of the new Rattlesnake
These are the things I'm not ecstatic about:
GÇó Cost; yes, it's free initially - but so is the first hit of crack *******... (seriously, c-+o-+c-+a-+i-+n-+e is on the ban list?) GÇó Damage application until you get into hull is abysmal GÇó It attracts NPC aggro like no other drone, and this means all the aggro in the new Rattlesnake GÇó While it's faster and more resilient, if you bury one 50km+ deep it's still hooped
Damage application is fine - it's chewing through the disadvantaged shield and armor layers that's time consuming. Sentries can (and do) lock much, much quicker and apply damage several magnitudes better. So while it appears to have a fairly good dps, it's very much a paper tiger. The only application I really see these excelling at is PvP and structures - and maybe that's their intended purpose.
What I really despise is only being able to field one of these - because that's a huge loss of dps when you have to recall it. Every other drone-based cruiser (with the exception of the Gila) has the ability to field two of these, lessening any dps loss. Speaking of the Gila, man are they getting hosed on this - they can't even field one! The Stratios gets 2 and even the Vigilant and Cynabal get 1!
This thing feels so gimicky...
I knew this was going to be the case. I remember when you silly kids were talking about how the Gecko was going to tank like a "mini-battlesihp" .
Heavy drones still suck and Real DPS on other ships will be better and they will be able to deal with frigates better. There won't be a good reason to fly the Rattlesnake now that it is losing its versatility and resistance to e-war.
They need to create new ships with these super drones instead of ******* up Guristas. Guristas just needs more high/mid/lows to bring it in-line. |
Priestess Lin
Center for Advanced Studies Gallente Federation
94
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Posted - 2014.05.09 20:31:00 -
[104] - Quote
Morukk Nuamzzar wrote:epicurus ataraxia wrote: Improved Heavies with the issues solved, would match with currently bonused sentries, but either way most of the suggestions offered by people do a better job than the current suggestion in the OP.
Rattle should be able to field "a full flight" of two Gecko drones to be what she needs to be. Just saying... and no, it wouldn't be OP especially if compared to some other overly powerful pirate ships.
It could do that if it had its 400m3 drone bay. Despite surface appearances, the Rattlesnake is in a much worse place than if they were to simply give it more high/mid/low slots.
There is really no good reason to change the Rattlesnake. It should be somewhat of an upgrade to a domi. Its a Pirate Faction Battleship and there is no Marauder drone boat. |
Priestess Lin
Center for Advanced Studies Gallente Federation
94
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Posted - 2014.05.11 08:21:00 -
[105] - Quote
M Key wrote:[quote=Sarnia Aldurad ramble ramble rant
We lose our alpha strike rang with Cruise Missiles & Torpedos... in exchange we get a bonus to missile KI/TH damage
ramble ramble Regards.
SA
you are aware that you can still fire to your max lock range with ease? You are aware that 50% more damage plus 25% more launchers improves DPS, while 50% to velocity only improves dps in the fringe cases where it wouldn't hit at all without it. Which in PvE should be NEVER since things don't go rolling around on MWD faster than an unbonused cruise missile. And you should be able to dictate range at will on rats.
Even for PvP, ask anyone if they would rather have 75% more damage or 50% more range that is already beyond max lock range. Now you might have a point with a Torp Rattlesnake, but get this, the new rattle will do more damage at farther range with better application using cruise missiles than the old Torp rattle did with its range bonus. [/quote]
These were simple dps buffs needed to bring the rattlesnake in-line. There is no reason for the rattlesnake has to lose its missile velocity bonus or 400m3 drone bay.
This new rattlesnake will do zero missile damage when ships get out of torpedo range, and without missile velocity bonus, that happens very often.
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Priestess Lin
Center for Advanced Studies Gallente Federation
94
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Posted - 2014.05.11 15:49:00 -
[106] - Quote
Kaarous Aldurald wrote:[quote=baltec1]
To me the distinction of having greater range in exchange for the significantly inferior application isn't worth the tradeoff for a Battleship.
If you can only really apply it to a webbed target, it's functionally the same range anyway.
It doesn't have to be a tradeoff. Only a stupid person would think the Rattlesnakes changes are set in stone at this point. The Rattlesnake isn't losing 50% velocity on missiles so it can gain a damage bonus. It is just being nerfed unnecessarily. |
Priestess Lin
Center for Advanced Studies Gallente Federation
94
|
Posted - 2014.05.11 16:00:00 -
[107] - Quote
Cassandra Aurilien wrote:Priestess Lin wrote:Kaarous Aldurald wrote:[quote=baltec1]
To me the distinction of having greater range in exchange for the significantly inferior application isn't worth the tradeoff for a Battleship.
If you can only really apply it to a webbed target, it's functionally the same range anyway.
It doesn't have to be a tradeoff. Only a stupid person would think the Rattlesnakes changes are set in stone at this point. The Rattlesnake isn't losing 50% velocity on missiles so it can gain a damage bonus. It is just being nerfed unnecessarily. The only battleship that doesn't have tradeoffs is the Eidolon.
you didn't comprehend what i said and brought up an irrelevant issue.
There are ships with missile damage bonus AND velocity bonus and there are ships with more than one bonus under their bonuses.
Try again with less fail. |
Priestess Lin
Center for Advanced Studies Gallente Federation
94
|
Posted - 2014.05.11 16:10:00 -
[108] - Quote
Cassandra Aurilien wrote:Priestess Lin wrote:Cassandra Aurilien wrote:Priestess Lin wrote:[quote=Kaarous Aldurald] It doesn't have to be a tradeoff. Only a stupid person would think the Rattlesnakes changes are set in stone at this point. The Rattlesnake isn't losing 50% velocity on missiles so it can gain a damage bonus. It is just being nerfed unnecessarily. The only battleship that doesn't have tradeoffs is the Eidolon. you didn't comprehend what i said. try again. Of course I did. You want to use torps at long range. Why bother? With the current bonus, cruises do more damage than torps did before, and have longer range. They are also far more effective against smaller targets.
You must be a Kaadoofus alt since I have to explain this simple concept to you repeatedly. This is not the case of one or the other.
There is no reason the RS can't keep its missile velocity bonus AND have a damage bonus. The Rattlesnake has been considered UP and there is no reason to take anything away from it.
Also, smaller targets are what bonused light and medium drones are for. If you are using missile salvos on frigates, you are doing it wrong. |
Priestess Lin
Center for Advanced Studies Gallente Federation
94
|
Posted - 2014.05.11 16:16:00 -
[109] - Quote
Cassandra Aurilien wrote:Priestess Lin wrote:
Kaadoofus alt, you are clearly an moron since I have to explain this to you further. This is not the case of one or the other.
There is no reason the RS can't keep its missile velocity bonus AND have a damage bonus. The Rattlesnake has been considered UP and there is no reason to take anything away from it.
First, not an alt of anyone who posts. I'm actual a Jita price check/forum poster alt. Secondly, you don't fix an underpowered ship by making it OP. The bonuses seem to be designed to force you to make fitting decisions. That is a good thing. Third, you might try being polite. Attempting to insult people doesn't tend to win anyone to your point of view. I don't really care myself, though. Do as you like.
don't be an idiot and people won't call you out on it. simple.
You still don't understand that there was no good reason to take away missile velocity from the Snake. |
Priestess Lin
Center for Advanced Studies Gallente Federation
94
|
Posted - 2014.05.11 16:29:00 -
[110] - Quote
Cassandra Aurilien wrote:Priestess Lin wrote: You think letting the snake keep its missile velocity bonus would make it OP? don't be an idiot and people won't call you out on it. simple. You still don't understand that there was no good reason to take away missile velocity from the Snake. Yep. With an additional launcher slot, the damage bonus, and velocity bonus, you could get 1100 DPS out to 25KM from the launchers alone. Add another 750 from Gardes. 1850 DPS, with no falloff at 25 KM. Yes, OP. (You'd need painters, etc. to fully apply it.) TFi's can do those numbers, but they can't do it, apply it, and still have more than 2 slots for tank. The Rattler has the slots for it. You can still get those numbers, you just will have to be closer, and that's the balance.
Those numbers aren't reality. And pull your head out of your ass. A missile velocity bonus isn't going to make anything OP, it just makes it more versatile. |
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Priestess Lin
Center for Advanced Studies Gallente Federation
94
|
Posted - 2014.05.12 04:32:00 -
[111] - Quote
Kaarous Aldurald wrote:Priestess Lin wrote: This new rattlesnake will do zero missile damage when ships get out of torpedo range, and without missile velocity bonus, that happens very often.
Stop using torpedoes.
stop being a ridiculous clown.
now lets talk about the drone bay nerf. pre nerf, the Snake can fit 2 flights of heavy or sentry drones, 1 flight of light drones and 1 flight of medium drones and still have 75m3 of drone bay space left over for whatever.
with the proposed changes the snake can only has enough space to fit the above mentioned without the additional 75 m3 of space left over for salvage drones or what have you.
in addition to the loss of missile velocity bonus and loss of bonuses to all its drones, the nerfs to the rattlesnake are far greater than the simple dps buffs needed to bring its dps in line.
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Priestess Lin
Center for Advanced Studies Gallente Federation
94
|
Posted - 2014.05.13 07:09:00 -
[112] - Quote
Let me give you people a scenario of a way the Snake is played other than a sniper, a role done better by other ships.
Any mission.
The fit is Torpedos with 1 target painter, giving you greater dps against Battleships than cruise missiles. With this fit I have a 30000 hp shield tank with ~187hp per sec shield regen.
You arrive in the pocket and you lock onto one frigate, one cruiser and the rest battleships and fly towards the next warp gate or mission objective.
First you target your torpedos and target painter onto the Battleship and destroy them one by one. This is will be very easy to do since there are few battleships and will not have to worry about switching targets often, nor waiting for long lock times. With he +50% velocity bonus, javelin torpedoes can hit out to about 50km with implants and no rigs.
Next launch your light drones, select the frigate you locked and press F. Every frigate will pop at incredible speed. Put your light drones away once the frigates are all gone and then use medium drones and do the same thing, press F with the cruiser you have locked. With +50% bonus drone damage and hp, frigates and cruiser die to light and medium drones very fast.
All one need do is lock onto and destroy battleships with torpedos and the drones do the rest, all while flying towards the next objective.
With the new iteration of the Rattlesnake, this style would not be nearly as viable, having lost +50% missile velocity bonus and +50% drone damage and hp.
It is rare for a ship to have range on their torpedoes and I don't see why the snake has to lose that. The few people who do fly it would be much better served by more high/mid/low slots instead of these drastic changes.
The fact remains that heavy drones still suck, even with the changes. Their damage application is slow, meaning lower overall dps, and they can't be used in many situations. Other ships do sniping better.
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Priestess Lin
Center for Advanced Studies Gallente Federation
94
|
Posted - 2014.05.13 15:45:00 -
[113] - Quote
Wait untill some of these forum dwellers finally get to try out what they have been mentally masturbating over for the past couple of weeks. The paper dps-centric fantasies will be shattered by the reality that heavy drones still suck, and there are better pirate faction battleships for sniping. There will be no reason to fly a Rattlesnake other than the novelty of using 2 drones instead of 5.
Lets look at what the Rattlesnake is losing again, shall we?
- 400m3 drone bay -+50%missile velocity bonus - +50% drone bonus damage and hp on on light and medium drones
And gain. +1 launcher +50% missile damage for thermal and kinetic only.
5 drone are better than 2, and the increased reliance on missiles for DPS means much greater susceptibility to e-war. The nerfs are greater than the buffs to a ship that was already considered to be UP.
Why do Guristas have to be the victims of CCP attempts to reduce drone numbers instead doing it to the infinitely more popular Dominix?
The Guristas are very unique already and these changes make no sense at all. |
Priestess Lin
Center for Advanced Studies Gallente Federation
95
|
Posted - 2014.05.13 16:24:00 -
[114] - Quote
Last Wolf wrote:Priestess Lin wrote:Wait untill some of these forum dwellers finally get to try out what they have been mentally masturbating over for the past couple of weeks. The paper dps-centric fantasies will be shattered by the reality that heavy drones still suck, and there are better pirate faction battleships for sniping. There will be no reason to fly a Rattlesnake other than the novelty of using 2 drones instead of 5.
Lets look at what the Rattlesnake is losing again, shall we?
- 400m3 drone bay -+50%missile velocity bonus - +50% drone bonus damage and hp on on light and medium drones
And gain. +1 launcher +50% missile damage for thermal and kinetic only.
5 drone are better than 2, and the increased reliance on missiles for DPS means much greater susceptibility to e-war. The nerfs are greater than the buffs to a ship that was already considered to be UP.
Why do Guristas have to be the victims of CCP attempts to reduce drone numbers instead doing it to the infinitely more popular Dominix?
The Guristas are very unique already and these changes make no sense at all. How many drone boats are there that have a missile velocity bonus?
Very poorly thought out changes if you ask me. Do the right thing and take it back to the drawing board or you will just have to change it again. The ship could fit 2.5 flights of heavies and 2 flights of lights before. It can still fit 2.5 flights of heavies and 2 flights of lights. It is getting almost double its current missile DPS, which more than makes up for the 30-40 dps the light drones lost. It is no more susceptible to e-war that is was before. Unless you fitted your rattle to spew torps to 40km with heavy ECM drones, the new rattle will do everything it used to do, even better.
There is no need a missile damage bonus to make up for lost anything. The is a ship that has been considered UP. Why take things away from it?
You can't grasp this simple concept?
Also, still bieng able to fit 2.5 (wtf?) flights of heavys and 2 flights of lights doesn't make up for the fact that this is a large nerf in done bay and versatility for the Rattlesnake.
You wrong about it not being more susceptible to e-war, too. The increased reliance on missiles for DPS means the majority of DPS will be shut down when jammed. The unbonused lights and medium will not perform nearly as well as they do on the current Rattlesnake, given that damage amplification will be more preferable on missiles than drones.
Think before you post. Actually... just stop posting. |
Priestess Lin
Center for Advanced Studies Gallente Federation
95
|
Posted - 2014.05.13 16:43:00 -
[115] - Quote
Doggy Dogwoofwoof wrote:Lin, At optimal Sentrys have near perfect application. BUT based of your play-style from earlier, I take it you are flying with heavy drones and torps. Which is the Only fit that is being nerfed. ANd as i pointed out in that post, It has more DPS with cruise missiles than it currently does with torps. Also, if your jammed then your drones are unagroed, Meaning you are still dealing 50% of your damage.
I can use sentries when the battleships get out of range of my torps.
I don't knw what you mean about the drones. I press F on a frigate and they kill everything small on their own. The medium drones do a great job on the cruisers. I only have to worry about locking the battleships, which are much easier than smaller ships to reacquire after being jammed. When drones are solely responsible for destroying all enemy frigates and cruisers, the +50 bonus damage and HP helps enormously.
People are getting hung up on the Snake as a sniper and that is not the only way it is played. There are battleships that tank better and battleships that snipe better.
The Snakes role was versatility. No reason for CCP to change that. It has a role and there is no real overlap. Give it an extra low slot to bring its DPS up a bit and it will be perfectly fine for what it does.
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Priestess Lin
Center for Advanced Studies Gallente Federation
95
|
Posted - 2014.05.13 16:56:00 -
[116] - Quote
Doggy Dogwoofwoof wrote:Priestess Lin wrote:Doggy Dogwoofwoof wrote:Lin, At optimal Sentrys have near perfect application. BUT based of your play-style from earlier, I take it you are flying with heavy drones and torps. Which is the Only fit that is being nerfed. ANd as i pointed out in that post, It has more DPS with cruise missiles than it currently does with torps. Also, if your jammed then your drones are unagroed, Meaning you are still dealing 50% of your damage. I can use sentries when if battleships should get out of range of my torps. I don't know what you mean about the drones being unaggroed. I press F on a frigate once and they kill everything small on their own. The medium drones do a great job on the cruisers. I only have to worry about locking the battleships, which are much easier than smaller ships to reacquire after being jammed. When drones are solely responsible for destroying all enemy frigates and cruisers, the +50 bonus damage and HP helps enormously. It is really nice that the drones usually finish their job first, then I can take out the salvage drones (something I won't have enough drone bay space for with the proposed changes) while I mop up the remaining Battleships with missiles. Easy. People are getting hung up on the Snake as a sniper and that is not the only way it is played. There are battleships that tank better and battleships that snipe better. The Snakes role was versatility. No reason for CCP to change that. It has a role and there is no real overlap. Give it an extra low slot to bring its DPS up a bit and it will be perfectly fine for what it does. It is BETTER AT BRAWLING to. Berserkers can hit frigates, and New cruise missiles deal more dps than the current torps.
Cmon man. Just because Heavy drones are capable of hitting frigates, doesn't mean its effective to do so. You can use light drones on battleships too if you want.
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Priestess Lin
Center for Advanced Studies Gallente Federation
95
|
Posted - 2014.05.13 17:17:00 -
[117] - Quote
Doggy Dogwoofwoof wrote:Priestess Lin wrote:Doggy Dogwoofwoof wrote:Priestess Lin wrote:Doggy Dogwoofwoof wrote:Lin, At optimal Sentrys have near perfect application. BUT based of your play-style from earlier, I take it you are flying with heavy drones and torps. Which is the Only fit that is being nerfed. ANd as i pointed out in that post, It has more DPS with cruise missiles than it currently does with torps. Also, if your jammed then your drones are unagroed, Meaning you are still dealing 50% of your damage. I can use sentries when if battleships should get out of range of my torps. I don't know what you mean about the drones being unaggroed. I press F on a frigate once and they kill everything small on their own. The medium drones do a great job on the cruisers. I only have to worry about locking the battleships, which are much easier than smaller ships to reacquire after being jammed. When drones are solely responsible for destroying all enemy frigates and cruisers, the +50 bonus damage and HP helps enormously. It is really nice that the drones usually finish their job first, then I can take out the salvage drones (something I won't have enough drone bay space for with the proposed changes) while I mop up the remaining Battleships with missiles. Easy. People are getting hung up on the Snake as a sniper and that is not the only way it is played. There are battleships that tank better and battleships that snipe better. The Snakes role was versatility. No reason for CCP to change that. It has a role and there is no real overlap. Give it an extra low slot to bring its DPS up a bit and it will be perfectly fine for what it does. It is BETTER AT BRAWLING to. Berserkers can hit frigates, and New cruise missiles deal more dps than the current torps. Cmon man. Just because Heavy drones are capable of hitting frigates, doesn't mean its effective to do so. You can use light drones on battleships too if you want. Lin, Berserkers Or a Gecko will blap frigs just as fast if not faster than Light drones. They will do the same to cruisers faster than mediums do. Your playstyle will have to change some, But it become better at that play style.
Going to have to disagree out of personal experience. You probably aren't taking drone travel time and future drone changes into account either. |
Priestess Lin
Center for Advanced Studies Gallente Federation
95
|
Posted - 2014.05.13 17:48:00 -
[118] - Quote
Kaarous Aldurald wrote:Doggy Dogwoofwoof wrote: Lin, Berserkers Or a Gecko will blap frigs just as fast if not faster than Light drones. They will do the same to cruisers faster than mediums do. Your playstyle will have to change some, But it become better at that play style.
If you're talking about PvE, even if I chop 30% off the time to kill of the current Gecko to take into account the Kronos changes, the Gecko's time to kill is better than any drone you want to name. It blaps frigates, it bends cruisers over the sawhorse, and it still puts out ludicrous output against battleships.
and totally irrelevant because the drone changes haven't taken effect and the gecko is balanced with that in mind.
don't be such a ridiculous person. |
Priestess Lin
Center for Advanced Studies Gallente Federation
95
|
Posted - 2014.05.13 18:39:00 -
[119] - Quote
Kaarous Aldurald wrote:Priestess Lin wrote:Kaarous Aldurald wrote:Doggy Dogwoofwoof wrote: Lin, Berserkers Or a Gecko will blap frigs just as fast if not faster than Light drones. They will do the same to cruisers faster than mediums do. Your playstyle will have to change some, But it become better at that play style.
If you're talking about PvE, even if I chop 30% off the time to kill of the current Gecko to take into account the Kronos changes, the Gecko's time to kill is better than any drone you want to name. It blaps frigates, it bends cruisers over the sawhorse, and it still puts out ludicrous output against battleships. and totally irrelevant because the drone changes haven't taken effect and the gecko is balanced with that in mind. don't be such a ridiculous person. Didn't even read it, did you? I said even if you chop MORE than the Drone Interfacing nerf will reduce from the Gecko's DPS, the Gecko is still the big winner of all the drones with regards to time to kill. It's just so much faster than a heavy drone that it wins hands down. L2Read.
Nobody gives a damn what you think. |
Priestess Lin
Center for Advanced Studies Gallente Federation
95
|
Posted - 2014.05.13 18:49:00 -
[120] - Quote
Kaarous Aldurald wrote:Priestess Lin wrote:
I'm not even talking about drone interfacing, clown.
You can't say what the improved drones will be like. Your simple-minded perspectives is worthless.
Isn't it about time you got a life instead of a know-it-all loser who throws his worthless 2 cents on every page of every thread on this forum?
I wasn't even talking to you. The guy I replied to, before you rudely butted in with more personal attacks because you don't actually have a legitimate point in any way shape or form, was talking about time to kill. And there are some heavy drones, Berserkers and especially Geckos, whose stats are known, that will take down both frigates and cruisers faster than even bonused light or medium drones would. Which exposes your entire "we need light drones" argument for the steaming heap of bullshit that it is. Which is why you butted in in the first place, I imagine.
Comming from the idiot who expects Snake users fit launchers to kill frigates and thinks opponents of the rattlesnake changes have no valid complaints.
nobody can take a ridiculous person like you seriously, kid. Get a clue and get a life. |
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Priestess Lin
Center for Advanced Studies Gallente Federation
95
|
Posted - 2014.05.13 19:02:00 -
[121] - Quote
KaDa en Bauldry wrote:Priestess Lin wrote:Nobody really cares what you say. You discredit yourself by the sheer volume of your posting. The irony in your posting always cracks me up.
You live in this thread too, i notice. At least I fly a snake and am not just another no-life blithering idiot, spewing his mental diarrhea everywhere because he has nothing better to do. |
Priestess Lin
Center for Advanced Studies Gallente Federation
95
|
Posted - 2014.05.13 19:09:00 -
[122] - Quote
Kaarous Aldurald wrote: You have zero valid complaints. None.
Even an simple person such as yourself should be able to recognize that light drones are faster than heavy drones and thus will arrive at their targets sooner, destroy their sooner than a heavy drone, and be onto the next target faster than a heavy drone.
This is a simple fact you chose to ignore, despite all logic dictating it so.
Don't be such an obnoxiously obtuse person. |
Priestess Lin
Center for Advanced Studies Gallente Federation
95
|
Posted - 2014.05.13 19:13:00 -
[123] - Quote
Kaarous Aldurald wrote:Priestess Lin wrote:KaDa en Bauldry wrote:Priestess Lin wrote:Nobody really cares what you say. You discredit yourself by the sheer volume of your posting. The irony in your posting always cracks me up. You live in this thread too, i noticed. At least I actually fly a Snake and have valid concerns and am not just another no-life, blithering idiot, spewing his mental diarrhea everywhere because he has nothing better to do. You don't have any valid concerns, and you using a Snake for torps and light drones is so far beyond doing it wrong that even TEST wouldn't let you in.
scroll up and read. I edited to make it simpler for you to understand.
Only a total moron would say that all the people complaining about the Rattlesnake have no valid concerns.
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Priestess Lin
Center for Advanced Studies Gallente Federation
96
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Posted - 2014.05.13 19:24:00 -
[124] - Quote
Kaarous Aldurald wrote:Priestess Lin wrote: Of course, it is not just about that.
Of course it is. .
Nope. You are just being typically obnoxious trying to say we are saying something we are not.
Could you be any less pathetic? Get a life, trash. |
Priestess Lin
Center for Advanced Studies Gallente Federation
99
|
Posted - 2014.05.13 19:36:00 -
[125] - Quote
Doggy Dogwoofwoof wrote:Priestess Lin wrote:Kaarous Aldurald wrote:Priestess Lin wrote: Of course, it is not just about that.
Of course it is. . Nope. You are just being typically obnoxious trying to say we are saying something we are not and ignoring the real issues. Could you be any less pathetic? Get a life, trash. Both of you are being Rude to each other. Enough of this. Lin we addresed that your playstyle will have to change a littile, But you get MORE DPS with BETTER application than before if you drop your torps for cruise missiles. Berserkers have HIGHER tracking than a gecko, and will have higher MWD speed with higher base speed. The changes are good, You just need to stop thinking heavy drones cant take out frigs in PVE
I don't care about better dps on missiles. The damage bonus on the drones was far more important to me. And I could take out battleships with ease with missiles, being much faster to lock onto than frigates and cruisers. Imagine trying to apply missile dps to frigates and getting jammed constantly.
The drone work was drone fast and they could start salvaging while my launchers took out the battleships.
I disagree that heavy drones will outdps lights vs frigates, especially when considering travel times. |
Priestess Lin
Center for Advanced Studies Gallente Federation
99
|
Posted - 2014.05.13 19:43:00 -
[126] - Quote
Last Wolf wrote:I love Priestess Lin's bi-polar tourettes disorder. Where she flames and cusses you for disagreeing with her, then 30 seconds later edits her post to make it somewhat civil.
You made stupid statements that demanded ridicule. I'm glad you got to read it at least, if nobody else.
I guess you can't argue, can you? so just flame away |
Priestess Lin
Center for Advanced Studies Gallente Federation
99
|
Posted - 2014.05.13 19:48:00 -
[127] - Quote
Kaarous Aldurald wrote:Priestess Lin wrote: I disagree that heavy drones will outdps lights vs frigates, especially when considering travel times.
You can disagree all you want, but you're wrong anyway.
While you make an unsupported statement. I can prove you wrong with logic.
Fact: Light drones are much faster than heavy drones and can arrive at a target, destroy it, and be moving onto another target before a heavy drone even comes within range to apply its DPS.
Fact: If you weren't such an obnoxious and ridiculous person, you would recognize that this is true.
Sorry kid, you lost this one.
Haven't you embarrassed yourself enough in this thread? Get a clue and get a life.
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Priestess Lin
Center for Advanced Studies Gallente Federation
100
|
Posted - 2014.05.13 19:59:00 -
[128] - Quote
I understand you guys don't have lives and all. But it is not cool to make people like your girlfriend or people that come to the door wait 15 minutes or whatever because you have to finish something you are doing in a video game. |
Priestess Lin
Center for Advanced Studies Gallente Federation
100
|
Posted - 2014.05.13 20:04:00 -
[129] - Quote
Kaarous Aldurald wrote:Priestess Lin wrote: While you make an unsupported statement. I can prove you wrong with logic.
Fact: Light drones are much faster than heavy drones and can arrive at a target, destroy it, and be moving onto another target before a heavy drone even comes within range to apply its DPS.
No, that is a lie. Why do you lie so often, and so obviously?
Ok, break this down for me. How are you so stupid to not understand this simple fact?
Light drones will arrive at targets faster, apply their dps sooner and more consistently due to having better tracking.
It is called reality. Deal with it.
|
Priestess Lin
Center for Advanced Studies Gallente Federation
100
|
Posted - 2014.05.13 20:10:00 -
[130] - Quote
baltec1 wrote:Priestess Lin wrote:Kaarous Aldurald wrote:Priestess Lin wrote: While you make an unsupported statement. I can prove you wrong with logic.
Fact: Light drones are much faster than heavy drones and can arrive at a target, destroy it, and be moving onto another target before a heavy drone even comes within range to apply its DPS.
No, that is a lie. Why do you lie so often, and so obviously? Ok, break this down for me. How are you so stupid to not understand this simple fact? Light drones will arrive at targets faster, apply their dps sooner and more consistently due to having better tracking. It is called reality. Deal with it. Reality is the sentries will have blown up most before they get close, when you launch the heavies the frigs will be orbiting you at close range so travel time is near nill.
We aren't talking about sentries here or being at range, kid. He is saying Heavy drone are better at killing frigates than light drones.
Think before you post. |
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Priestess Lin
Center for Advanced Studies Gallente Federation
100
|
Posted - 2014.05.13 20:15:00 -
[131] - Quote
Kaarous Aldurald wrote:Priestess Lin wrote:Kaarous Aldurald wrote:Priestess Lin wrote: While you make an unsupported statement. I can prove you wrong with logic.
Fact: Light drones are much faster than heavy drones and can arrive at a target, destroy it, and be moving onto another target before a heavy drone even comes within range to apply its DPS.
No, that is a lie. Why do you lie so often, and so obviously? Ok, break this down for me. How are you so stupid to not understand this simple fact? Light drones will arrive at targets faster, apply their dps sooner and more consistently due to having better tracking. My bonused light drones will arrive at a frigate and pop it and be onto the next frigate before my heavy drones are halfway to the first target. It is called reality. Deal with it. Their time to kill is worse than both a Gecko or two Berserkers. And the gap will only increase once heavy drones get a 43% speed boost next patch. .
So you are totally ignoring what I said about the time it takes to reach the target?
Obvious denial of the facts.
Don't be so obnoxious and just stop posting, kid. Nobody can take you seriously.
You lost. Again. |
Priestess Lin
Center for Advanced Studies Gallente Federation
100
|
Posted - 2014.05.13 20:22:00 -
[132] - Quote
Kaarous Aldurald wrote:Priestess Lin wrote:So you are totally ignoring what I said about the time it takes to reach the target? No, I'm saying that if you think that changes anything, that you aren't smart enough to do the research yourself. The Gecko, travel time included, has a better time to kill than ANY light drone against frigate NPCs.
I actually fly a rattlesnake, clown.
As if you have done any research. Hah! We both know that you are just being your typical moronic self and refusing to admit you are wrong. Maybe you read some paper dps stats somewhere and thought you knew something.
Get schooled, idiot. |
Priestess Lin
Center for Advanced Studies Gallente Federation
100
|
Posted - 2014.05.13 20:25:00 -
[133] - Quote
KaDa en Bauldry wrote:Quote:Hah! We both know that you are being a moron and refusing to admit you are wrong. Some more irony. Ferrous poisoning incoming.
very constructive. pot meet kettle. |
Priestess Lin
Center for Advanced Studies Gallente Federation
100
|
Posted - 2014.05.13 20:26:00 -
[134] - Quote
Kaarous Aldurald wrote:Priestess Lin wrote:Kaarous Aldurald wrote:Priestess Lin wrote:So you are totally ignoring what I said about the time it takes to reach the target? No, I'm saying that if you think that changes anything, that you aren't smart enough to do the research yourself. The Gecko, travel time included, has a better time to kill than ANY light drone against frigate NPCs. I actually fly a rattlesnake, clown. As if you have done any research. Hah! We both know that you are being a moron and refusing to admit you are wrong. You just read some paper dps stats somewhere and thought you knew something. Get schooled, idiot. If you had done any research at all, you wouldn't say such stupid things as light drones having a better time to kill than a Gecko or Sentries. Because light drones are worse than both of those, which is why anyone who can actually play the game with their whole ass knows that they are no big loss on the new Rattlesnake.
i have done the research and i fly a rattlesnake. you are just an obnoxious forum twit.
Who are we to believe?
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Priestess Lin
Center for Advanced Studies Gallente Federation
100
|
Posted - 2014.05.13 20:33:00 -
[135] - Quote
baltec1 wrote:Priestess Lin wrote:So you are totally ignoring what I said about the time it takes to reach the target? I know you are ignoring what others are saying. As I said, when you launch the heavies they will be orbiting you at close range so there is near no flight time for the heavies.
oh, so you are saying all frigates orbit at close range now?
Apparently, time spent on the forums seems to correlate with detachment from reality.
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Priestess Lin
Center for Advanced Studies Gallente Federation
100
|
Posted - 2014.05.13 20:34:00 -
[136] - Quote
Kaarous Aldurald wrote:Priestess Lin wrote: Who are we to believe?
Anyone but you.
the amount of posting you do just further points to what kind of ridiculous and obnoxious person you really are.
Facts.
Deal with it. |
Priestess Lin
Center for Advanced Studies Gallente Federation
111
|
Posted - 2014.05.14 18:58:00 -
[137] - Quote
baltec1 wrote:Priestess Lin wrote:baltec1 wrote:Priestess Lin wrote:So you are totally ignoring what I said about the time it takes to reach the target? I know you are ignoring what others are saying. As I said, when you launch the heavies they will be orbiting you at close range so there is near no flight time for the heavies. oh, so you are saying all frigates orbit at close range now? Apparently, time spent on the forums seems to correlate with detachment from reality. Name a frigate that orbits at long range.
We aren't just talking about frigates either. We are talking about cruisers. I suppose you think travel time is not an issue with them either. Medium drones can reach a cruiser and destroy it before heavy drones can even get there.
Sorry kids. I know you like to point to the spreadsheet numbers without applying your brain, but the reality is that light drones and medium drones are much better suited at combatting frigates and cruisers than heavy drones and they also take up less drone bay space. |
Priestess Lin
Center for Advanced Studies Gallente Federation
111
|
Posted - 2014.05.14 20:24:00 -
[138] - Quote
Doggy Dogwoofwoof wrote:Priestess Lin wrote:baltec1 wrote:Priestess Lin wrote:Priestess Lin wrote:So you are totally ignoring what I said about the time it takes to reach the target? oh, so you are saying all frigates orbit at close range now? Apparently, time spent on the forums seems to correlate with detachment from reality. Name a frigate that orbits at long range. We aren't just talking about frigates either. We are talking about cruisers. I suppose you think travel time is not an issue with them either. Medium drones can reach a cruiser and destroy it before heavy drones can even get there. Sorry kids. I know you like to point to the spreadsheet numbers without applying your brain, but the reality is that light drones and medium drones are much better suited at combatting frigates and cruisers than heavy drones and they also take up less drone bay space. Lin, A Gecko goes FASTERRRRR than a current hammer head. After the change it will still be comparable, as will Bersekers.
so its a pre-balanced drone that goes faster than the slowest type of medium drone drone that hasn't been rebalanced yet?
Is that the best you have got?
Give it a rest.
Have any of you actually tried to use heavy drones on frigates? I bet none of you actually have. Not many people actually train for heavy drones.
Besides, its silly to limit this thing to PVE applications only. 1 heavy drone is much easier to deal with than bonused 5 lights in pvp if you are flying a frigate. Especially a fast frigate with a web bonus would make the Rattlesnake look like a joke. The Rattlesnake need not lose its bonuses to light and medium drones or expansive drone bay. There is nothing OP about it.
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Priestess Lin
Center for Advanced Studies Gallente Federation
111
|
Posted - 2014.05.14 20:52:00 -
[139] - Quote
Doggy Dogwoofwoof wrote:Priestess Lin wrote:
so its a pre-balanced drone that goes faster than the slowest type of medium drone drone that hasn't been rebalanced yet?
Is that the best you have got?
Give it a rest.
Have any of you actually tried to use heavy drones on frigates? I bet none of you actually have. Not many people actually train for heavy drones.
Besides, its silly to limit this thing to PVE applications only. 1 heavy drone is much easier to deal with than bonused 5 lights in pvp if you are flying a frigate. Especially a fast frigate with a web bonus would make the Rattlesnake look like a joke. The Rattlesnake need not lose its bonuses to light and medium drones or expansive drone bay. There is nothing OP about it.
Lin, heavy drones are getting a larger increses the mediums, And if you are using heavys you would use a drone navigation link. AND we can use the gecko as an example because it will have almost the same stats as a Berserker post changes Plus, You should be using sentrys at anything other than point blank range, PVP or PVE
heavy drones are still slower than medium drones and bonused medium drones will arrive at the target, destroy it, and be on to the next target before a heavy drones reaches the first target.
Don't tell me what I should be using when what I want to do is fly to the next warp gate while everything dies on the way there. I don't want to have to wait, stationary while everything dies before I can move my ship. Its called being efficient.
If you want to sit there and snipe, there are better ships for that.
Other battleships ships are going to have better mission times, snipe better and tank better. The snake didn't have the highest dps, but it was the most versatile, with a 400m3 drone bay and bonuses to all its drones and a missile velocity bonus, it was a good choice for any mission. There is no good reason to change that. |
Priestess Lin
Center for Advanced Studies Gallente Federation
111
|
Posted - 2014.05.14 21:11:00 -
[140] - Quote
Doggy Dogwoofwoof wrote:Priestess Lin wrote:Doggy Dogwoofwoof wrote:Priestess Lin wrote:
so its a pre-balanced drone that goes faster than the slowest type of medium drone drone that hasn't been rebalanced yet?
Is that the best you have got?
Give it a rest.
Have any of you actually tried to use heavy drones on frigates? I bet none of you actually have. Not many people actually train for heavy drones.
Besides, its silly to limit this thing to PVE applications only. 1 heavy drone is much easier to deal with than bonused 5 lights in pvp if you are flying a frigate. Especially a fast frigate with a web bonus would make the Rattlesnake look like a joke. The Rattlesnake need not lose its bonuses to light and medium drones or expansive drone bay. There is nothing OP about it.
Lin, heavy drones are getting a larger increses the mediums, And if you are using heavys you would use a drone navigation link. AND we can use the gecko as an example because it will have almost the same stats as a Berserker post changes Plus, You should be using sentrys at anything other than point blank range, PVP or PVE heavy drones are still slower than medium drones and bonused medium drones will arrive at the target, destroy it, and be on to the next target before a heavy drones reaches the first target. Don't tell me what I should be using when what I want to do is fly to the next warp gate while everything dies on the way there. I don't want to have to wait, stationary while everything dies before I can move my ship. Its called being efficient. If you want to sit there and snipe, there are better ships for that. Other battleships ships are going to have better mission times, snipe better and tank better. The snake didn't have the highest dps, but it was the most versatile, with a 400m3 drone bay and bonuses to all its drones and a missile velocity bonus, it was a good choice for any mission. There is no good reason to change that. Lin you are not understanding this, Berserkers Or the gecko will be going almost the same speed as a medium would with a Drone nav. They WILL keep up with mediums and will kill the target faster. Edit. Something like this [Rattlesnake, New Setup 1] Drone Damage Amplifier II Drone Damage Amplifier II Shield Power Relay II Shield Power Relay II Ballistic Control System II Ballistic Control System II Adaptive Invulnerability Field II Adaptive Invulnerability Field II Drone Navigation Computer II Drone Navigation Computer II 100MN Microwarpdrive I Large Shield Extender II Shield Recharger II Cruise Missile Launcher II, Cruise Missile Launcher II, Cruise Missile Launcher II, Cruise Missile Launcher II, Cruise Missile Launcher II, Drone Link Augmentor II Large Core Defense Field Purger I Large Core Defense Field Purger I Large Core Defense Field Purger I Berserker II x2 Gecko x1 It has 340 DPS tank, is stable with the MWD off, and has 1621 DPS with ogres. Ogres would go 2.4km/s Gecko 3.7km/s same for berserkers Edit wrong missiles derp
hahahhaha!
have fun warping out all day with that paper tank. You obviously don't understand how passive tanks work.
You want to fit modules just so that heavy drones that take up 25 m3 of space will do the same job that medium drones that take up 10m3 of space do?
HAHAHAAHA!!
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Priestess Lin
Center for Advanced Studies Gallente Federation
111
|
Posted - 2014.05.14 21:19:00 -
[141] - Quote
You kids also don't seem to understand how drones work or these changes. The speed changes apply to the MWD speeds only.
Drones don't apply their DPS when they are MWDing to their target. They apply their DPS when they are orbiting it, and when a target is faster than the orbit of the drone, the drone has to catch up periodically and loses dps.
The orbit velocity of a berkserker II is 420 m/sec while the orbit velocity of a Warrior II is more than double that at 900 ms.
The berserkers II tracking is 0.567 rad/sec and the Warrior II has 3.24 rad/sec.
Given that light and medium drones arrive at their targets sooner than heavy drones, have better tracking and higher orbit speed, it is easy to conclude that light and medium drones are indeed the best solution against fast frigates and cruisers for ships that want to stay on the move.
Not only do the numbers back this up but also the testing. |
Priestess Lin
Center for Advanced Studies Gallente Federation
111
|
Posted - 2014.05.14 21:28:00 -
[142] - Quote
Doggy Dogwoofwoof wrote:Priestess Lin wrote:You kids also don't seem to understand how drones work or these changes. The speed changes apply to the MWD speeds only.
Drones don't apply their DPS when they are MWDing to their target. They apply their DPS when they are orbiting it, and when a target is faster than the orbit of the drone, the drone has to catch up periodically and loses dps.
The orbit velocity of a berkserker II is 420 m/sec while the orbit velocity of a Warrior II is more than double that at 900 ms.
The berserkers II tracking is 0.567 rad/sec and the Warrior II has 3.24 rad/sec.
Given that light and medium drones arrive at their targets sooner than heavy drones, have better tracking and higher orbit speed, it is easy to conclude that light and medium drones are indeed the best solution against fast frigates and cruisers for ships that want to stay on the move.
Not only do the numbers back this up but also the testing. Lin, what ranges do NPC frigs orbit at, and what is their speed while orbiting.
how many times do i have to say that we aren't just talking about npc frigates?
you have no good arguments.
Why use heavy drones to do something that light drones do better? Are you really going to want to pull out your 1 gecko against a frigate who can just kite it with a single web and speed tank your missiles? Get real. 5 light bonused light drones are clearly a better answer.
I actually know how heavy drones perform vs frigates and cruisers, I mainly fly a snake and I know for a fact they are not better. I made the mistake of training for heavy drones when I was a noob because I didn't understand how useless they really were. All you kids have are hearsay. You know it, I know it. Find out for yourself so you can stop looking stupid.
Go post that double drone nav computer fit in the mission section of the forums and get a good laugh. HAHAH!. You clearly don't know what a Rattlesnake is good at. |
Priestess Lin
Center for Advanced Studies Gallente Federation
111
|
Posted - 2014.05.14 21:43:00 -
[143] - Quote
Doggy Dogwoofwoof wrote:Priestess Lin wrote:Doggy Dogwoofwoof wrote:Priestess Lin wrote:Doggy Dogwoofwoof wrote: Lin, heavy drones are getting a larger increses the mediums, And if you are using heavys you would use a drone navigation link. AND we can use the gecko as an example because it will have almost the same stats as a Berserker post changes
Plus, You should be using sentrys at anything other than point blank range, PVP or PVE
heavy drones are still slower than medium drones and bonused medium drones will arrive at the target, destroy it, and be on to the next target before a heavy drones reaches the first target. Don't tell me what I should be using when what I want to do is fly to the next warp gate while everything dies on the way there. I don't want to have to wait, stationary while everything dies before I can move my ship. Its called being efficient. If you want to sit there and snipe, there are better ships for that. Other battleships ships are going to have better mission times, snipe better and tank better. The snake didn't have the highest dps, but it was the most versatile, with a 400m3 drone bay and bonuses to all its drones and a missile velocity bonus, it was a good choice for any mission. There is no good reason to change that. Lin you are not understanding this, Berserkers Or the gecko will be going almost the same speed as a medium would with a Drone nav. They WILL keep up with mediums and will kill the target faster. Edit. Something like this [Rattlesnake, New Setup 1] Drone Damage Amplifier II Drone Damage Amplifier II Shield Power Relay II Shield Power Relay II Ballistic Control System II Ballistic Control System II Adaptive Invulnerability Field II Adaptive Invulnerability Field II Drone Navigation Computer II Drone Navigation Computer II 100MN Microwarpdrive I Large Shield Extender II Shield Recharger II Cruise Missile Launcher II, Cruise Missile Launcher II, Cruise Missile Launcher II, Cruise Missile Launcher II, Cruise Missile Launcher II, Drone Link Augmentor II Large Core Defense Field Purger I Large Core Defense Field Purger I Large Core Defense Field Purger I Berserker II x2 Gecko x1 It has 340 DPS tank, is stable with the MWD off, and has 1621 DPS with ogres. Ogres would go 2.4km/s Gecko 3.7km/s same for berserkers Edit wrong missiles derp hahahhaha! have fun warping out all day with that paper tank. You obviously don't understand how passive tanks work. You want to fit modules just so that heavy drones that take up 25 m3 of space will do the same job that medium drones that take up 10m3 of space do? HAHAHAAHA!! ALSO 2 heavy drones 50m/3 kill stuff faster than 5 mediums 50m/3
Only battleships. test it out before you talk out of your ass more. tell us honestly. Do you even have heavy drones trained?
that was a pretty hilarious fit you posted.
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Priestess Lin
Center for Advanced Studies Gallente Federation
111
|
Posted - 2014.05.14 21:44:00 -
[144] - Quote
baltec1 wrote:Priestess Lin wrote:
We aren't just talking about frigates either. We are talking about cruisers. I suppose you think travel time is not an issue with them either. Medium drones can reach a cruiser and destroy it before heavy drones can even get there.
Sorry kids. I know you like to point to the spreadsheet numbers without applying your brain, but the reality is that light drones and medium drones are much better suited at combatting frigates and cruisers than heavy drones and they also take up less drone bay space.
Your sentries and missiles will have a cruiser dead much faster than meds.
missing the point.
you just fail on every level, don't you? |
Priestess Lin
Center for Advanced Studies Gallente Federation
111
|
Posted - 2014.05.14 21:52:00 -
[145] - Quote
So the thinking with the new snake appears to be: "we are going to cut off your hand, but you get this shiney new hook instead and it will be able to open tin cans better".
Some kids are still somehow still optimistic about their shiney new hooks, apparently.
Ah, to be young and foolish. |
Priestess Lin
Center for Advanced Studies Gallente Federation
111
|
Posted - 2014.05.14 21:54:00 -
[146] - Quote
Doggy Dogwoofwoof wrote:Priestess Lin wrote:Doggy Dogwoofwoof wrote:Priestess Lin wrote:You kids also don't seem to understand how drones work or these changes. The speed changes apply to the MWD speeds only.
Drones don't apply their DPS when they are MWDing to their target. They apply their DPS when they are orbiting it, and when a target is faster than the orbit of the drone, the drone has to catch up periodically and loses dps.
The orbit velocity of a berkserker II is 420 m/sec while the orbit velocity of a Warrior II is more than double that at 900 ms.
The berserkers II tracking is 0.567 rad/sec and the Warrior II has 3.24 rad/sec.
Given that light and medium drones arrive at their targets sooner than heavy drones, have better tracking and higher orbit speed, it is easy to conclude that light and medium drones are indeed the best solution against fast frigates and cruisers for ships that want to stay on the move.
Not only do the numbers back this up but also the testing. Lin, what ranges do NPC frigs orbit at, and what is their speed while orbiting. how many times do i have to say that we aren't just talking about npc frigates? you have no good arguments. Why use heavy drones to do something that light drones do better? Are you really going to want to pull out your 1 gecko against a frigate who can just kite it with a single web and speed tank your missiles? Get real. 5 light bonused light drones are clearly a better answer. I actually know how heavy drones perform vs frigates and cruisers, I mainly fly a snake and I know for a fact they are not better. I made the mistake of training for heavy drones when I was a noob because I didn't understand how useless they really were. All you kids have are hearsay. You know it, I know it. Find out for yourself so you can stop looking stupid. Go post that double drone nav computer fit in the mission section of the forums and get a good laugh. HAHAH!. You clearly don't know what a Rattlesnake is good at. WE were talking about a PVE snake. Never a PVP snake. A PVP snake would be using sentrys like EVERY OTHER DRONE BOAT
yea because PVP and PVE never happen at the same time.
get real. |
Priestess Lin
Center for Advanced Studies Gallente Federation
111
|
Posted - 2014.05.14 22:01:00 -
[147] - Quote
Tyberius Franklin wrote:Priestess Lin wrote:So the thinking with the new snake appears to be: "we are going to cut off your hand, but you get this shiney new hook instead and it will be able to open tin cans better".
Some kids are still somehow still optimistic about their shiney new hooks, apparently.
Ah, to be young and foolish. More like replacing it with an awesome robot hand.
nope. Lets look at the facts.
Before, you could fit 3 flights of sentry drones or heavy drones and you would still have 50 m3 of drone bay space left over. The summer snake only has 25m3 drone bay space left over with 3 flights of sentrys or heavys.
loss of missile velocity bonus.
loss of bonuses on light and medium drones, which are far more effective at destroying frigates and cruisers than heavy drones.
Can we please stop with these ******** delusions that the snake is somehow better just because it got a little more dps? The nerfs obviously outnumber the buffs. The DPS buffs should have been expected and you morons are willing to have your and chopped off for it. Ridiculous.
DPS-centric thinking at its worst. Get real. |
Priestess Lin
Center for Advanced Studies Gallente Federation
111
|
Posted - 2014.05.14 22:02:00 -
[148] - Quote
baltec1 wrote:Priestess Lin wrote:baltec1 wrote:Priestess Lin wrote:
We aren't just talking about frigates either. We are talking about cruisers. I suppose you think travel time is not an issue with them either. Medium drones can reach a cruiser and destroy it before heavy drones can even get there.
Sorry kids. I know you like to point to the spreadsheet numbers without applying your brain, but the reality is that light drones and medium drones are much better suited at combatting frigates and cruisers than heavy drones and they also take up less drone bay space.
Your sentries and missiles will have a cruiser dead much faster than meds. missing the point. you just fail on every level, don't you? What point would that be? .
we are talking about light and medium drones vs heavy drones.
think before you post, forum clown. |
Priestess Lin
Center for Advanced Studies Gallente Federation
111
|
Posted - 2014.05.14 22:06:00 -
[149] - Quote
KaDa en Bauldry wrote:Lin, did you already post your fit?
I mean, since you are clearly absolutely superior in knowledge on how the Rattlesnake is done as opposed to the DEVs and the assempled players here (excluding epicus?), share your godly wisdom on how a Fit should be for PvE where your bonused lights and mediums are The Answer to everything below Battleship level.
Or something.
my fit changes from mission to mission. That is the nice thing about the snake, its versatile. Not so much with these proposed changes. Not even enough drone bay space to fit salvage drones. I really want to kick whatever ****** did this to the Snake. Less people will be flying it than ever once the "oohh shiney" factor wears off. |
Priestess Lin
Center for Advanced Studies Gallente Federation
111
|
Posted - 2014.05.14 22:16:00 -
[150] - Quote
Tyberius Franklin wrote:Priestess Lin wrote:Tyberius Franklin wrote:Priestess Lin wrote:So the thinking with the new snake appears to be: "we are going to cut off your hand, but you get this shiney new hook instead and it will be able to open tin cans better".
Some kids are still somehow still optimistic about their shiney new hooks, apparently.
Ah, to be young and foolish. More like replacing it with an awesome robot hand. nope. Lets look at the facts. Before, you could fit 3 flights of sentry drones or heavy drones and you would still have 50 m3 of drone bay space left over. The summer snake only has 25m3 drone bay space left over with 3 flights of sentrys or heavys. loss of missile velocity bonus. loss of bonuses on light and medium drones, which are far more effective at destroying frigates and cruisers than heavy drones. Can we please stop with these ******** delusions that the snake is somehow better just because it got a little more dps? DPS-centric thinking at its worst. Get real. Not sure how that adds up. 125 band x 3 flights is 375 band of 400, so 25m^3 left over. I have a full snake with 2 sentry flights and 1 heavy flight now and can't fit an additional 50m^3 drones. Also, while the loss of the bonus to lights is just that, the increase to missile damage means that I can actually switch to those lights with a much lower loss in overall DPS should I chose to, while still efficiently dealing with frigs since I'm on a ship that fitting DDA's to makes sense. Finally, unless you were fitting to it's missile side the application of torp damage was pretty bad making cruise my go to and those still will be effective, and I anticipate the gain will be greater than the probably increase influence of things like NPC defenders. Your refusal to see how the ship improves and/or just plain factual misinformation does not make the rest of us delusional.
tell me you don't really need bonused lights when you are being warp scrambled and a single web kills 50-100% of your drone DPS and you get jammed. How does that 50% bonus missile damage help you now?
new snake is obviously weaker than before but with more missile DPS. These are the facts. |
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Priestess Lin
Center for Advanced Studies Gallente Federation
111
|
Posted - 2014.05.14 22:24:00 -
[151] - Quote
baltec1 wrote:Priestess Lin wrote:
tell me you don't really need bonused lights when you are being warp scrambled and a single web kills 50-100% of your drone DPS and you get jammed. How does that 50% bonus missile damage help you now?
new snake is obviously weaker than before but with more missile DPS. These are the facts.
Two or three missile vollies to remove most frigs,
You can't do that if you are being jammed at all. It takes a very long time for a Snake to log onto frigates. Rendering all new bonuses to the snake useless and leaving it a weaker position that it would have been pre-nerf.
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Priestess Lin
Center for Advanced Studies Gallente Federation
111
|
Posted - 2014.05.14 23:03:00 -
[152] - Quote
I think most of you kids lack a fundamental understanding about how a Snake is played. Yes, it is played as a sniper, but other ships do this better, especially with the omni nerf and now with the loss of missile velocity bonus, and that is only one way the snake is utilized.
Consider a scenario where you arrive in a pocket and imminently progress towards the next gate. You only have to worry about targetting battleships with your missiles because your light and medium drones will quickly zip around the room and blap everything else within a few seconds on their own.
For a drone and missile battleship, the most optimal setup is for your missiles to dealing with the fewer, faster locking battleships while your drones to deal with everything else that will be more numerous and take you much longer to lock on to. It will be almost impossible to do anything else when under the effects of jamming.
The sooner your drones finish their job, the sooner you can launch salvage drones to salvage the wrecks. The rate that battleships die to missiles is usually a non-issue since you don't need your drones to kill them.
Additionally, since you chose not to snipe, the wrecks will all be within close proximity to you and will be more quickly gathered by a mobile tractor beam unit.
The loss of +50 bonus to light and medium drones is going to be an unnecessary drawback in mission completion times and make the Snake weaker to cruisers and frigates in pvp as well. |
Priestess Lin
Center for Advanced Studies Gallente Federation
111
|
Posted - 2014.05.14 23:11:00 -
[153] - Quote
Doggy Dogwoofwoof wrote:Priestess Lin wrote:I think most of you kids lack a fundamental understanding about how a Snake is played. Yes, it is played as a sniper, but other ships do this better, especially with the omni nerf and now with the loss of missile velocity bonus, and that is only one way the snake is utilized.
Consider a scenario where you arrive in a pocket and imminently progress towards the next gate. You only have to worry about targetting battleships with your missiles because your light and medium drones will quickly zip around the room and blap everything else within a few seconds on their own.
For a drone and missile battleship, the most optimal setup is for your missiles to dealing with the fewer, faster locking battleships while your drones to deal with everything else that will be more numerous and take you much longer to lock on to. It will be almost impossible to do anything else when under the effects of jamming.
The sooner your drones finish their job, the sooner you can launch salvage drones to salvage the wrecks. The rate that battleships die to missiles is usually a non-issue since you don't need your drones to kill them.
Additionally, since you chose not to snipe, the wrecks will all be within close proximity to you and will be more quickly gathered by a mobile tractor beam unit.
The loss of +50 bonus to light and medium drones is going to be an unnecessary drawback in mission completion times and make the Snake weaker to cruisers and frigates in pvp as well. And i think you dont have an understanding of what Geckos can do to frigs and cruisers. They MURDER them. If you put a drone nav they get their just as fast
I understand what a gecko can do to a single npc frigate. Your brain seems to have trouble comprehending the travel time between frigates and cruisers in missions and the pvp limitations of using a single drone for 100% of your drone dps. Why would you waste module slots trying to make heavy drones do what light drones do better?
Try to comprehend the rest of my post, if you can.
Your fit wth 2 drone navs and 1 large shield extender was such a backwards joke of a fit. I can't take you seriously anymore when it comes to the Snake. |
Priestess Lin
Center for Advanced Studies Gallente Federation
111
|
Posted - 2014.05.14 23:23:00 -
[154] - Quote
Rexxorr wrote:. I watched the Gecko miss a spider drone 3 times then one shot it.
4 shots for a Gecko to kill a spider drone.
I rest my case.
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Priestess Lin
Center for Advanced Studies Gallente Federation
111
|
Posted - 2014.05.15 20:16:00 -
[155] - Quote
Kaarous Aldurald wrote:baltec1 wrote:Been testing the rattle and I love the PvP RHML death machine it has become.
Frigates are flies to be swatted away, Most cruisers die before the clip is empty and I killed several battleships including a shield vindi. The spare high slot is also perfect for a cyno which makes the ship ideal for small gang/hotdropping.
Currently working on a torp fit. In said PvP fit, what drones are you using, for what circumstances, and why?
I see Kaadoofus has a lot of questions on how to play a Rattlesnake.
This ought to be good.
Using missiles against frigates as a battleship. AKA Doing it wrong. |
Priestess Lin
Center for Advanced Studies Gallente Federation
111
|
Posted - 2014.05.15 21:23:00 -
[156] - Quote
KaDa en Bauldry wrote:Quote:Post your fit, Rod. Just one you feel would be educational for the ignorant masses.
Some people seem to think the Snake is only good as a sniper. The undisputed fact is that other pirate faction battleships do this better.
The loss of missile velocity bonus and omni nerf further makes the snake weak as a sniper.
Therefore, what does the snake do best?
For one, it it currently has the largest drone bay of any battleship. This in itself makes the rattlesnake a unique ship in EVE.
Another is its ability to quickly and easily clear and loot a room and progress to the next. True, a Sniper Snake has more DPS, but that ship is played with a MJD, and the wrecks are spread all over the field and the sentrys are needed to kill everything in good time. It takes much longer for a mobile tractor unit to gather them all and for you to salvage them all.
The limits on mission completion and looting time for the Snake revolve around the time it can deploy salvage drones.
When you play a torpedo snake, battleships die very quickly. This is the most optimum use of launcher slots, being that battleships are quick to lock onto and you can apply the most DPS to them. Light drones and medium drones are needed to kill everything else. With +50% damage and HP on all its drones, they zip around the battlefield and pop frigates and cruises in seconds.
The faster your drones are done with their work, the faster you can deploy salvage drones. The snake has the perfect balance of missile DPS and drone DPS that ensure Battleships die quickly and so does everything else, all while flying towards the next warp gate. Because of the Snakes excellent ability to tank damage, the wrecks are all in close range and quickly collected, resulting in faster mission completion times if one chooses to loot.
With the loss of +50% bonus to all its drones and missile velocity bonus, the way to utilize the strengths of a rattlesnake best will be destroyed. Torpedoes will no longer have their viability, since other npc battleships will easily get out of their range and drones with +50% less damage and hp will result in lengthier periods before salvage drones can be deployed, resulting in lengthier mission completion times.
Currently, because of +50 bonus drone damage and hp, a Torpedo snake can loot and complete missions faster than a cruise or torp golem, but with these changes, there will be no reason at all to play a Rattlesnake since they both will have unbonused lights and mediums and the Golem will tank better AND do more damage.
For optimal game play, the applications of heavy drones for a battleships are almost non-existent. + other ships snipe better.
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Priestess Lin
Center for Advanced Studies Gallente Federation
111
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Posted - 2014.05.15 23:09:00 -
[157] - Quote
Kaarous Aldurald wrote:Priestess Lin wrote:Kaarous Aldurald wrote:baltec1 wrote:Been testing the rattle and I love the PvP RHML death machine it has become.
Frigates are flies to be swatted away, Most cruisers die before the clip is empty and I killed several battleships including a shield vindi. The spare high slot is also perfect for a cyno which makes the ship ideal for small gang/hotdropping.
Currently working on a torp fit. In said PvP fit, what drones are you using, for what circumstances, and why? I see Kaadoofus has a lot of questions on how to play a Rattlesnake. This ought to be good. Actually, that was intended to be a shot at you. Hoping to get him to lay out that what he's doing is precisely what he and I have been saying for dozens of pages. Looks like it's working, though, since he and I are getting similar PvP results. Especially with blapping frigates. I don't even have any light drones in my bay anymore. I guess whichever numbskull told us you couldn't kill frigates with heavy drones is kicking themselves right about now.
don't be ridiculous. Of course heavy drones can kill frigates, just like light drones can kill battleships. The thing you can't seem to get into your thick skull is that light and medium drones arrive on target sooner than heavy drones and greatly outpace heavy drones at blowing up a room full of frigates and cruisers. Heavy drones have to get lucky to get a good hit on fast moving targets. See if you can even touch an i
Apparently you missed the part about how it took 4 shots for Gecko to kill a spider drone.
It would only take an Incursus to show how impotent the Gecko really is in pvp.
Haven't you embarrassed yourself enough in this thread? |
Priestess Lin
Center for Advanced Studies Gallente Federation
111
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Posted - 2014.05.15 23:17:00 -
[158] - Quote
baltec1 wrote:[quote=Priestess Lin]
don't be ridiculous. Of course heavy drones can kill frigates. The thing you can't seem to get into your thick skull is that light and medium drones arrive on target sooner than heavy drones and greatly outpace heavy drones at blowing up a room full of frigates and cruisers. Heavy drones have to get lucky to hit.
Apparently you missed the part about how it took 4 shots for Gecko to kill a spider drowe.
scroll up.
Haven't you embarrassed yourself enough in this thread?
The Gecko has no issues with hitting NPC frigs once it turns off its MWD. Plus given that you would only launch your heavies when the frig gets under the sentries travel time is will not be an issue for heavies.[/quote
sorry baltec, reality is that light and medium drones arrive on their targets faster than heavy drones and blow up their targets before heavy drones even arrive on target. They are much more more effective for clearing out room.
I know reality must be hard for someone like you but step back from your spreadsheet for a moment. There is some common sense to be aware of here. |
Priestess Lin
Center for Advanced Studies Gallente Federation
111
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Posted - 2014.05.15 23:21:00 -
[159] - Quote
Grath Telkin wrote:Wait, are we using a Geko as an example of what heavy drones can do because that seems dumb given the Geko's "drones on roids" nature.
that logical conclusion won't stop morons like kaadoofus and baltec1. Its pretty funny watching them do all these heavy mental gymnastics trying to think up half-truths and bubble scenarios. |
Priestess Lin
Center for Advanced Studies Gallente Federation
111
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Posted - 2014.05.15 23:22:00 -
[160] - Quote
baltec1 wrote:Priestess Lin wrote:
sorry baltec, reality is that light and medium drones arrive on their targets faster than heavy drones and blow up their targets before heavy drones even arrive on target. They are much more more effective for clearing out room.
I know reality must be hard for someone like you but step back from your spreadsheet for a moment. There is some common sense to be aware of here.
When we are talking 10-15km then no, the lights will not get there and kill the target before the heavies arrive.
well, we aren't just talking about 10-15km. Don't be so obnoxiously obtuse.
Just admit you are an idiot and GTFO and get a life. |
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Priestess Lin
Center for Advanced Studies Gallente Federation
111
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Posted - 2014.05.15 23:28:00 -
[161] - Quote
baltec1 wrote:Priestess Lin wrote:baltec1 wrote:Priestess Lin wrote:
sorry baltec, reality is that light and medium drones arrive on their targets faster than heavy drones and blow up their targets before heavy drones even arrive on target. They are much more more effective for clearing out room.
I know reality must be hard for someone like you but step back from your spreadsheet for a moment. There is some common sense to be aware of here.
When we are talking 10-15km then no, the lights will not get there and kill the target before the heavies arrive. well, we aren't just talking about 10-15km. Don't be so obnoxiously obtuse. Just admit you are an idiot and GTFO and get a life. Past that point your sentries will still be hitting them. So yes, thats the range we are talking about.
We aren't talking about a snake that uses sentries for ships past 15km, we are talking about a torpedo Snake. You fail again. The only time sentries are used is for battleships past 50km. With a Sentry snake, nothing even gets close enough to be withing 15km.
You are really clueless about how the Snake is played, aren't you?
Take a hint: Other pirate faction battleships snipe better. |
Priestess Lin
Center for Advanced Studies Gallente Federation
111
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Posted - 2014.05.15 23:36:00 -
[162] - Quote
baltec1 wrote:Priestess Lin wrote:
We aren't talking about a snake that uses sentries for ships past 15km, we are talking about a torpedo Snake. You fail at reading comprehension once again. The only time sentries are used is for battleships past 50km.
You are really clueless about how the Snake is played, aren't you?
Take a hint: Other pirate faction battleships snipe better.
Every ship that can field a flight of sentries uses them to blap frigates. How about posting the fit you are using so we can see what exactly you are talking about because so far every time someone contradicts what you say you spiral off onto another subject and toss insults at them.
Not in a torpedo snake, fool. You are in the thick of battle and your sentries can't have omnis and tank at the same time. The only time I use sentries on frigates in a torp snake is at the very start of the battle I might pick off one frigate. As soon as the frigates start moving, they become much harder to hit. |
Priestess Lin
Center for Advanced Studies Gallente Federation
111
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Posted - 2014.05.15 23:41:00 -
[163] - Quote
I love how you edited this out of one of your posts.
baltec1 wrote:Priestess Lin wrote:
sorry baltec, reality is that light and medium drones arrive on their targets faster than heavy drones and blow up their targets before heavy drones even arrive on target. They are much more more effective for clearing out room.
I know reality must be hard for someone like you but step back from your spreadsheet for a moment. There is some common sense to be aware of here.
When we are talking 10-15km then no, the lights will not get there and kill the target before the heavies arrive.
You obviously don't know **** about how a Rattlesnake is played. GTFO, no lifer. |
Priestess Lin
Center for Advanced Studies Gallente Federation
111
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Posted - 2014.05.16 00:08:00 -
[164] - Quote
baltec1 wrote:
Now are you going to post your fit
The specific fit isn't important. What I do with the ship is.
Apparently, you can only think of the Snake as a sniper, no doubt because that is where the highest DPS lies.
Try and consider how much faster loot is collected when tanking vs sniping and realize how the faster you can start using your salvage drones, the faster you will be done with the room. With a torpedo snake you can start using your salvage drones as soon as all the frigates and cruisers are dead. With a sentry snake cruise snake, you need the sentries out till everything is dead if you want to come close to a speed that a torpedo snake clears a room.
ill post it again since you missed it.
Priestess Lin wrote:KaDa en Bauldry wrote:Quote:Post your fit, Rod. Just one you feel would be educational for the ignorant masses. Some people seem to think the Snake is only good as a sniper. The undisputed fact is that other pirate faction battleships do this better. The loss of missile velocity bonus and omni nerf further makes the snake weak as a sniper. Therefore, what does the snake do best? For one, it it currently has the largest drone bay of any battleship. This in itself makes the rattlesnake a unique ship in EVE. Another is its ability to quickly and easily clear and loot a room and progress to the next. True, a Sniper Snake has more DPS, but that ship is played with a MJD, and the wrecks are spread all over the field and the sentrys are needed to kill everything in good time. It takes much longer for a mobile tractor unit to gather them all and for you to salvage them all. The limits on mission completion and looting time for the Snake revolve around the time it can deploy salvage drones. When you play a torpedo snake, battleships die very quickly. This is the most optimum use of launcher slots, being that battleships are quick to lock onto and you can apply the most DPS to them. Light drones and medium drones are needed to kill everything else. With +50% damage and HP on all its drones, they zip around the battlefield and pop frigates and cruises in seconds. The faster your drones are done with their work, the faster you can deploy salvage drones. The snake has the perfect balance of missile DPS and drone DPS that ensure Battleships die quickly and so does everything else, all while flying towards the next warp gate. Because of the Snakes excellent ability to tank damage, the wrecks are all in close range and quickly collected, resulting in faster mission completion times if one chooses to loot. With the loss of +50% bonus to all its drones and missile velocity bonus, the way to utilize the strengths of a rattlesnake best will be destroyed. Torpedoes will no longer have their viability, since other npc battleships will easily get out of their range and drones with +50% less damage and hp will result in lengthier periods before salvage drones can be deployed, resulting in lengthier mission completion times. Currently, because of +50 bonus drone damage and hp, a Torpedo snake can loot and complete missions faster than a cruise or torp golem, but with these changes, there will be no reason at all to play a Rattlesnake since they both will have unbonused lights and mediums and the Golem will tank better AND do more damage. For optimal game play, the applications of heavy drones for a battleships are almost non-existent. + other ships snipe better.
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Priestess Lin
Center for Advanced Studies Gallente Federation
111
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Posted - 2014.05.16 00:15:00 -
[165] - Quote
Kaarous Aldurald wrote:baltec1 wrote: I didn't, Its still there.
Now are you going to post your fit or are you just going to sit there acting like a six year old and get yet another posting alt banned?
We already know the answer to that. Also, I've determined now, that aside from the ubiquitous Warrior IIs to chase off the psychotically fast stuff like Interceptors, I have no use for light drones whatsoever in the new Snake. Especially not if I have a Gecko in my bay. The Gecko annihilates anything within about 20km with laughable ease, and the sentries do the rest. All the while they're being pounded by my missiles. After having sampled it on SiSi I am now worried it will get nerfed.
Wait, stuff gets within 20km of you when you are primarily using sentries?
You must be pretty awful. Even with the current snake this shouldn't happen to you. |
Priestess Lin
Center for Advanced Studies Gallente Federation
111
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Posted - 2014.05.16 00:35:00 -
[166] - Quote
Kaarous Aldurald wrote:Priestess Lin wrote:Kaarous Aldurald wrote:baltec1 wrote: I didn't, Its still there.
Now are you going to post your fit or are you just going to sit there acting like a six year old and get yet another posting alt banned?
We already know the answer to that. Also, I've determined now, that aside from the ubiquitous Warrior IIs to chase off the psychotically fast stuff like Interceptors, I have no use for light drones whatsoever in the new Snake. Especially not if I have a Gecko in my bay. The Gecko annihilates anything within about 20km with laughable ease, and the sentries do the rest. All the while they're being pounded by my missiles. After having sampled it on SiSi I am now worried it will get nerfed. Wait, stuff gets within 20km of you when you are primarily using sentries? You must be pretty awful. Even with the current snake this shouldn't happen to you. L2Read. You do realize there are some missions where you jump in within that distance of hostile rats? Those die first to the Gecko, then the sentries come out to do the rest.
If those were players, you wouldn't be able to use a Gecko, they would be too fast for it and it would be too easy to lock out ALL your drone dps with a single web. If you had +50% bonus damage to lights and mediums like a drone boat deserves, you would stand a much better chance not getting clowned by them.
scroll back and you'll see where a guy that tested it said it took 4 shots before a Gecko could even hit a spider drone. As if we could expect you to say anything bad about the new Rattlesnake. You clearly don't live in reality. |
Priestess Lin
Center for Advanced Studies Gallente Federation
113
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Posted - 2014.05.16 16:03:00 -
[167] - Quote
afkalt wrote:stoicfaux wrote:Rattlesnake on sisi versus Damsel in Distress
Summer Rattlesnake: 7 minutes from arrival to kill everything but spider drones Golem: 10.5 minutes " " Vargur: 8 minutes " "
Observations: * DPS was nice. * CPU is tiiiiiiiiiiiiiiiiiiiiiight. Had to use a Gist XL instead of Pith XL. (170 vs 187 cpu.) CPU: 885.51 / 887.5 * Not having uber marauder tractors just sucks when the cans are 24km away... =/ (I ran with a tractor beam instead of the DLA since everything is at short range in Damsel.) * Didn't need to pop any cap boosters. * Ogres pop frigates and spider drones quite well. * Cap booster 800s take up a lot of space, so you won't be doing a lot of looting/salvaging in missions that require cap boosters. * Only having 7 targets locked at a time was annoying. * Con: only one TP * Pro: only one TP to manage.
The summer RS was actually kind of nice in terms of DPS. However, I wouldn't go out of my way to get one if you can fly a Vargur (especially since the Vargur can make use of warp speed rigs and slot 6 warp speed implant.) The Rattlesnake does have some quality of life issues, namely the tight CPU, big cap boosters, wimpy tractor beam, inability to loot/salvage effectively (as compared to a marauder.) I wouldn't even call it a good mission blitzer due to the Vargur's time being similar.
tl;dr - I don't see myself acquiring a Rattlesnake.
Note: the info tab for the Rattlesnake on sisi still shows the current hull bonuses, however, the actual DPS numbers match the new launcher and drone DPS bonuses.
[Rattlesnake, New Setup 1] Caldari Navy Ballistic Control System Caldari Navy Ballistic Control System Caldari Navy Ballistic Control System Drone Damage Amplifier II Drone Damage Amplifier II Drone Damage Amplifier II
Gist C-Type X-Large Shield Booster Limited Adaptive Invulnerability Field I Adaptive Invulnerability Field II Heavy Capacitor Booster II, Cap Booster 800 Omnidirectional Tracking Link II Omnidirectional Tracking Link II Phased Weapon Navigation Array Generation Extron
Cruise Missile Launcher II, Scourge Fury Cruise Missile Cruise Missile Launcher II, Scourge Fury Cruise Missile Cruise Missile Launcher II, Scourge Fury Cruise Missile Cruise Missile Launcher II, Scourge Fury Cruise Missile Cruise Missile Launcher II, Scourge Fury Cruise Missile Drone Link Augmentor II
Large Warhead Rigor Catalyst II Large Warhead Rigor Catalyst II Large Warhead Flare Catalyst I
Garde II x2 Ogre II x2
Pretty much exactly what I expected, a tanky ship with fleet 'phoon DPS. An excellent addition to the toolkit. I suspect you cuold probably get by without the cap booster and sling another TP on there. I like it, I can see quite a few neat uses for this.
Thanks for proving to us that you are also terrible. You need at least 3 omni directionals to play a Sentry snake efficiently. Your TP is also pretty wasted on cruise missiles.
bonus fail points for no MJD.
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Priestess Lin
Center for Advanced Studies Gallente Federation
113
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Posted - 2014.05.16 16:19:00 -
[168] - Quote
KaDa en Bauldry wrote:Post your fit, Lin.
Any fit that can educate us unwashed ignorant masses how the snake is played in a more difficult L4 of your choice that is not the Buzz Kill.
This isn't just about level 4s.
The strength of the snake is not DPS, it is its resilience and versatility. What it does best is a passive tank that is very resistant to neuts and e-war, since its drones will continue to do damage even when you are jammed.
With the increased focus on missiles for DPS and loss of bonuses on light and medium drones, the snake is weaker than ever in pvp now and still does less damage than other battleships. Especially to ones where explosion or EM is preferable.
The Snake went from an indestructible beast of a drone boat, the best drone boat battleship, to a specialized DPS POS that does nothing best. People also seem to ignore the fact that 1 drone is much easier to deal with than 5 in pvp. |
Priestess Lin
Center for Advanced Studies Gallente Federation
113
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Posted - 2014.05.16 16:27:00 -
[169] - Quote
Juin Tsukaya wrote:KaDa en Bauldry wrote:Post your fit, Lin.
Any fit that can educate us unwashed ignorant masses how the snake is played in a more difficult L4 of your choice that is not the Buzz Kill. He won't post it cause a posted fit is open to ridicule.
it will just detract from the discussion.
Try to stay on topic. People seem to be forgetting that the Gecko is losing 25% damage soon and the strenghts of the Snake are much weaker in pvp than it was before for the reasons stated in my last post.
Why can't Guristas remain a dedicated drone boat with bonuses to all its drones and 400m3 drone bay? We already have a missile pirate faction battleship and there are no marauders with a large drone bay.
New Rattlsnake is stuck is in a worse place between missiles and drones while doing nothing really well. |
Priestess Lin
Center for Advanced Studies Gallente Federation
113
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Posted - 2014.05.16 18:12:00 -
[170] - Quote
baltec1 wrote:Priestess Lin wrote:
it will just detract from the discussion. Just accept that one fit I fly is with torpedos and a passive tank and it out performs a Golem for mission clearing and looting only due to the +50% drone damage and hp that allows you to deploy you salvage drones just that much faster.
Your rattle fit is the center of the discussion, you are making some very outlandish claims here so how you are fitting your rattle is very important as it is impossible for a current torp rattle on tranquility to out preform a torp golem.
I don't care what you think you know. We all know you are a know-it-all who is detached from reality.
Its common sense! A Rattlesnake has bonused drones and a golem doesn't. Although battleships die faster against a torpedo golem, everything else dies faster to the Rattlesnakes +50% damage drones. The drones that finish their job faster can begin salvaging. What is important in missions is not so much DPS but ultimately the speed at which you can loot and salvage everything.
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Priestess Lin
Center for Advanced Studies Gallente Federation
113
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Posted - 2014.05.16 18:45:00 -
[171] - Quote
stoicfaux wrote: Shield Power Relay II Shield Power Relay II Shield Power Relay II
Such a noob, HAHA! Does anyone actually buy those?
btw, of course a Snake Torpedo snake with 187 passive shield regen and a Sentry Snake with 3 omnis are different fits.
I can tell you don't know how to play a Snake because you are trying to work primarily sentries without a MJD and have a poor tank. If you had a MJD You could work a TP on that fit but cruise missiles don't need a lot of help vs battleships, and that is all you will be shooting at while your sentries kill everything else faster.
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Priestess Lin
Center for Advanced Studies Gallente Federation
113
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Posted - 2014.05.16 18:54:00 -
[172] - Quote
Chicken Exroofer wrote:" Your passive tanked rattlesnake's DPS is probably just around ~860 DPS (assuming you use CN torps) which is less than my Fury Golem's 900 DPS. Never mind your rattlesnake's poor damage projection and damage application. "
Which would you chose when facing neuts/vamps?
Current snake also deals with fast frigates better, having such a large drone bay and +50% extra damage and hp on light drones. |
Priestess Lin
Center for Advanced Studies Gallente Federation
113
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Posted - 2014.05.16 19:23:00 -
[173] - Quote
baltec1 wrote:Priestess Lin wrote:baltec1 wrote:Priestess Lin wrote:
it will just detract from the discussion. Just accept that one fit I fly is with torpedos and a passive tank and it out performs a Golem for mission clearing and looting only due to the +50% drone damage and hp that allows you to deploy you salvage drones just that much faster.
Your rattle fit is the center of the discussion, you are making some very outlandish claims here so how you are fitting your rattle is very important as it is impossible for a current torp rattle on tranquility to out preform a torp golem. I don't care what you think you know. Its common sense! A Rattlesnake has bonused drones and a golem doesn't. Although battleships die faster against a torpedo golem, everything else dies faster to the Rattlesnakes +50% damage drones. The drones that finish their job faster can begin salvaging. What is important in missions is not so much DPS but ultimately the speed at which you can loot and salvage everything. The golem only has enough drone bay space to use light drones while still having salvage drones. Additionally, its DPS drops significantly when it has to use torpedos against cruisers, and unbonused light drones are near useless vs them as well. Maybe ill fraps the next time I do an epic arc and show you kids the true strengths of the Rattlesnake. https://www.youtube.com/watch?v=I4jQENEsbdk&feature=youtu.beYou are competing with this, a ship that will eat pvp cruiser fleets alive and ask for more. Its taking out cruisers in as few as 4 vollies, cruisers that are a lot more sturdy and much quicker than NPC cruisers. Your torp rattle stands no chance in matching the raw power of a torp golem. Once again, I ask you to post this magical rattle fit that can out damage the single best torp ship in the subcap lineup.
untill you get neuted/vamped. Medium drones with +50% damage bonus kill many cruisers faster than the time it takes for 4 volleys to land. |
Priestess Lin
Center for Advanced Studies Gallente Federation
113
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Posted - 2014.05.16 19:42:00 -
[174] - Quote
baltec1 wrote:Priestess Lin wrote:
untill you get neuted/vamped. Medium drones with +50% damage bonus kill many cruisers faster than the time it takes for 4 volleys to land.
When was the last time your missiles turned off due to neuts? Equally if the Nightmare, the most cap hungry of all mission battleships, can shrug off neuts in missions what makes you think a ship that uses less cap will have issues? A ship with med drones that have a 50% bonus to damage is not going to out damage a torp golem vs NPC cruisers.
There you go again talking about missions only again.
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Priestess Lin
Center for Advanced Studies Gallente Federation
113
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Posted - 2014.05.16 19:46:00 -
[175] - Quote
Chicken Exroofer wrote:Well actually Baltec, when I used "edge case" I was referring to certain arguments degenerating in to some pretty specific scenarios.
In general, yes i agree the RS is very solid, and will be as good if not better in summer iteration.
Perhaps you might know, what kind of frequency does the RS appear in pvp? And do you think it will increase in any significant way?
The new rattlesnake is only better in one way, DPS.
Its getting worse in more ways than one.
You guys seriously need to pull your head out. This should be common sense. |
Priestess Lin
Center for Advanced Studies Gallente Federation
113
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Posted - 2014.05.16 19:53:00 -
[176] - Quote
stoicfaux wrote: Torps/Cruises *need* missile rigs to be effective/efficient.
You seem to not know what the hell you are talking about (again). You don't need missile rigs for torpedoes against battleships. |
Priestess Lin
Center for Advanced Studies Gallente Federation
123
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Posted - 2014.06.05 11:20:00 -
[177] - Quote
Goeller wrote: yes, obviously. The bonuses it had before seemed adequate. It is the same ship (thankfully) just different bonuses.
How could these bonuses possibly seem "adequate"? It should have gained the DPS increase it needed via more slots instead of a crappy, specialized damage bonus. Instead we have loss of missile velocity bonus and loss of 400m3 drone bay and severely diminished capabilities of drones. The bonuses it had before were much better than the ones it has now.
Its actually not the same ship, torpedoes are no longer viable without missile velocity bonus and it no longer has the creative possibilities that a 400m3 drone bay allows. Its ability to deal with fast moving frigates and cruisers is greatly diminished unless it gimps itself with small launchers, and if it does that, it becomes very weak to anything larger than a cruiser since 1 drone is infinitely easier to deal with than 5.
The way to play the Rattlesnake has changed drastically. It was so easy to play before, using bonused light and medium drones to clean up all the cruisers and frigates and blowing up battleships quickly and easily with torpedoes. Now those roles for its weapon systems are forcibly reversed, and with tendency for heavy drones to attack whatever you are and having to count missiles due to loss of missile velocity, it becomes a micro-managing pain in the ass for less real DPS than you would get with other pirate faction battleships and much versatility.
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Priestess Lin
Center for Advanced Studies Gallente Federation
123
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Posted - 2014.06.05 11:23:00 -
[178] - Quote
baltec1 wrote:Dimitri Zaitsev wrote:Baltec1,
Not a matter of HP. It's just much easier to kill two sentry drones instead of five. It's about targeting two instead of five.
Because locking three more targets is so hard...
Its not just about locking more targets, it also has to do with damage application. Its much easier and efficient to apply damage to 1 target than 5. Also 1 or 2 drones are much easier to disable than 5.
I remember when you and Kaaloruous were telling us that heavy drones deal with frigates just fine and that geckos were going to "tank like mini-battleships"
Who can take you silly kids seriously? |
Priestess Lin
Center for Advanced Studies Gallente Federation
123
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Posted - 2014.06.05 11:49:00 -
[179] - Quote
Hexatron Ormand wrote:\
Before the rebalance, the Rattlesnake used to be the "softest" target when out ratting, and every PvP player/tackler was happy when they could spot or tackle one. Now after the rebalance, they may be even softer to be tackled and taken down as there is no more room or space to carry drones for that purpose with you.
This is what I am most afraid of. Now the Rattlesnake will be forced to equip RLML to deal with this one ship type and be incredibly gimped for all other purposes, being so dependent upon only 1 or 2, easily disabled drones. |
Priestess Lin
Center for Advanced Studies Gallente Federation
123
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Posted - 2014.06.05 11:59:00 -
[180] - Quote
baltec1 wrote:
A thanatos with a flight of geckos killed a bomber gang while AFK. So yea, they track frigates just fine.
could you have possibly come up with a more ******** conclusion?
why am I not surprised. |
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Priestess Lin
Center for Advanced Studies Gallente Federation
123
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Posted - 2014.06.05 12:35:00 -
[181] - Quote
Barton Breau wrote:Priestess Lin wrote: and blowing up battleships quickly and easily with torpedoes. One would think that 850dps cruises would be better than 600dps torpedoes...
You fail to comprehend that you can't fit cruises and still be able to effectively deal with fast frigates and cruisers. Previously we had bonused light and medium drones for that.
You aren't even addressing the argument correctly, just comparing apples to oranges. |
Priestess Lin
Center for Advanced Studies Gallente Federation
123
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Posted - 2014.06.05 13:42:00 -
[182] - Quote
Barton Breau wrote:Priestess Lin wrote:Barton Breau wrote:Priestess Lin wrote: and blowing up battleships quickly and easily with torpedoes. One would think that 850dps cruises would be better than 600dps torpedoes... You fail to comprehend that you can't fit cruises and still be able to effectively deal with fast frigates and cruisers. Previously we had bonused light and medium drones for that. You aren't even addressing the argument correctly, just comparing apples to oranges. Im just pointing out silly things that make your point laughable even before one even gets to the core issue that you are sad that in your opinion the new rattler is not as good at mimicking the machariel as the old one. Which is still debatable.
All you did was compare applies to oranges and totally miss the point.
whether I said torpedoes or cruise missiles in that statement you quoted was irrelevant.
all you did was make a fool of yourself. |
Priestess Lin
Center for Advanced Studies Gallente Federation
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Posted - 2014.06.05 14:23:00 -
[183] - Quote
Kaarous Aldurald wrote:
Especially since it's been repeatedly proved that the ship has no issue killing frigates.
It hasn't been repeatedly proven. In fact, the opposite has been proven.
Hexatron Ormand wrote:
Before the rebalance, the Rattlesnake used to be the "softest" target when out ratting, and every PvP player/tackler was happy when they could spot or tackle one. Now after the rebalance, they may be even softer to be tackled and taken down as there is no more room or space to carry drones for that purpose with you.
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Priestess Lin
Center for Advanced Studies Gallente Federation
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Posted - 2014.06.05 14:40:00 -
[184] - Quote
Kaarous Aldurald wrote:Priestess Lin wrote: It hasn't been repeatedly proven. In fact, the opposite has been proven.
No, not really. You guys can't push that lie now that the ship is available to be flown. I've seen it with my own eyes that my Praetor drones scourge the field of enemy frigates in Blood Raider missions. I've watched as a Gecko one shotted Angel frigates. And I have solo'ed six other players on SiSi, all of whom were trying to speed tank me. Your premise is complete horseshit to anyone who cares to look for themselves.
Well, unfortunately, nobody can take you seriously or believes you.
You earlier said that if you fit a Rattlesnake for a passive fit, that you are playing it wrong.
You also said that there were no valid complaints about the Rattlesnake.
Everyone else has concluded that heavy drones are inferior to light drones when combating frigates except you and baltec1.
Also, the fact you and baltec1 practically live on these forums points to serious mental issues. Nobody can take you seriously or believe you. Sorry. This is just common sense. |
Priestess Lin
Center for Advanced Studies Gallente Federation
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Posted - 2014.06.05 14:55:00 -
[185] - Quote
Nalarin wrote:And the baiting goes on!
Guess the forum ban is over once more.
Onwards to the next one, eh?
Discussions of bans is against the rules. Also, off-topic posting is prohibited.
and FYI, I wasn't banned. I just have a life (and a girlfriend ).
Try to stay on topic, kids. You discredit yourselves by rabidly trying to attack me instead of sticking to the topic.
Thanks. |
Priestess Lin
Center for Advanced Studies Gallente Federation
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Posted - 2014.06.05 15:07:00 -
[186] - Quote
Frostys Virpio wrote:Priestess Lin wrote: Also, the fact you and baltec1 practically live on these forums points to serious mental issues. Nobody can take you seriously or believe you. Sorry. This is just common sense.
We can't take them seriously because they post a lot? That is your best argument?
you seem to forget about the fact that they are also completely wrong. You show a perfect example of selective thinking, detached from reality and common sense.
The fact that they are posting all day, everyday, for such a long time points to a lack of social life and even social rejection. Their desire to argue with everyone so ridiculously and "win" every argument, never conceding a point but always twisting an argument and comparing apples to oranges instead of admitting they are wrong is a testament to this.
Clearly these people have mental issues. They live on here for a reason. Nobody can take them seriously or stand to be around them.
I just have to be thankful that I am not a pathetic person like that. |
Priestess Lin
Center for Advanced Studies Gallente Federation
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Posted - 2014.06.05 15:31:00 -
[187] - Quote
Frostys Virpio wrote:
I can't buy a rattle ATM but I can surely create a ship which would give the same tracking to heavies and see if it handle frigs orbiting or not. All I need is the number of omni and what script they run. I'm guessing 2 with tracking for close darnage application but I'd rather be sure I have the correct info.
They most definately cannot handle orbiting frigates well, especially in pvp. I for one have tried using omnis with heavy drones, as has stoicfaux. Let me direct you to his observations. They are exactly as I had expected.
stoicfaux wrote: In the context of level 4s, after fiddling with the Rattlesnake some more on Sisi:
- 2.0 AU/s is sloooooooooooooooooooooooooooooow. And you can't use warp speed rigs or the implant #6 for warp speed.
- Ogre IIs are sloooooooooooooow. Use anything that's faster when killing lights. Especially against Serp frigates which like to orbit at 10+km.
- Missiles are sloooooooooooooow, i.e. volley counting sucks (micromanagement or lose DPS.)
- Sentries are sloooooooooooooooow. It's really annoying not to have drones out while you're moving to an acceleration gate which isn't that far away to begin with.
- Rattlesnake is sloooooooooooooooooow. See previous.
- Heavy drones require micromanagement since they tend to prefer non-frigate targets and/or whatever you're currently attacking. Ditto for sentries to a lesser degree. But at least sentries can't wander off.
- Can only lock 7 targets. Which becomes a noticeable annoyance since you need to keep many targets locked in order to micromanage drone targets. Heavy drones tend to kill the frigates quickly, and it takes forever to lock a frigate, which makes it difficult to keep enough frigates locked to keep the heavies from being idle or from wandering off.
- Locking is slooooooooooooooooooooow, which is compounded by being limited to 7 targets.
- Tank is great.
- Needs more CPU. Fitting is a pain even if you have perfect fitting skills.
- Fitting a Rattlesnake can be sloooooooooooooooooow, because adding a prop mod requires non-trivial thinking to make it fit.
- Ammo swapping is slooooooooooooooooooooow. Having to downgrade to T1 ammo to help kill frigate swarms faster was tedious.
- No tractor beam is sloooooooooooooooooooow. Seriously, not having a utility high is painful.
- Also, since when did level 4s have so many darn frigates?
- Did I mention the tank was great? For a lot of missions the cap booster is superfluous.
tl;dr - I was considering getting a 1500+ DPS Rattlesnake, but after the slow warp speed, missile micromanagement, drone micromanagement, target locking micromanagement, and jumping through fitting hoops, the Rattlesnake is dead to me. [Rattlesnake, Summer 33] Drone Damage Amplifier II Drone Damage Amplifier II Drone Damage Amplifier II Caldari Navy Ballistic Control System Caldari Navy Ballistic Control System Caldari Navy Ballistic Control System Gist C-Type X-Large Shield Booster Heavy Capacitor Booster II, Cap Booster 800 Adaptive Invulnerability Field II Adaptive Invulnerability Field II Omnidirectional Tracking Link II, Optimal Range Script Phased Weapon Navigation Array Generation Extron Phased Weapon Navigation Array Generation Extron Cruise Missile Launcher II, Inferno Fury Cruise Missile Cruise Missile Launcher II, Inferno Fury Cruise Missile Cruise Missile Launcher II, Inferno Fury Cruise Missile Cruise Missile Launcher II, Inferno Fury Cruise Missile Cruise Missile Launcher II, Inferno Fury Cruise Missile Drone Link Augmentor II Large Warhead Rigor Catalyst II Large Warhead Rigor Catalyst II Large Warhead Flare Catalyst I Garde II x2 Ogre II x2 Salvage Drone I x5 Bouncer II x2
Its just so much better to have bonuses on all drones that are capable of dealing with frigates than be forced to gimp-fit your ship vs everything else just to deal with the most expendable of ships in EVE. |
Priestess Lin
Center for Advanced Studies Gallente Federation
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Posted - 2014.06.05 16:23:00 -
[188] - Quote
Kaarous Aldurald wrote:Priestess Lin wrote: Its just so much better to have bonuses on all drones and a 400m3 drone bay to deal with frigates than be forced to gimp-fit your ship vs everything else just to deal with the most expendable of ships in EVE.
You're a few days too late. The patch already hit. Now everyone can see that the sky isn't falling, and that the ship is awesome. You lose.
The people who aren't flying a Rattlesnake win, and that now includes me.
All Rattlesnake pilots lose.
Its decidededly not awesome, as most people have noted in this thread. It will now have glaring weaknesses in pvp, either against frigates or anything larger than a cruiser, and decreased pve applications to boot.
Where are the blogs and threads of people talking about how "awesome" the new rattlesnake is? Oh, right, there aren't any.
You have been so completely wrong in this thread so many times. Thanks for confirming everything I've said is true. |
Priestess Lin
Center for Advanced Studies Gallente Federation
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Posted - 2014.06.05 16:35:00 -
[189] - Quote
Kaarous Aldurald wrote:Priestess Lin wrote: Its decidededly not awesome, as most people have noted in this thread.
You and your army of alts, along with epicurus the super troll, are not "most people".
Kaarous Aldurald wrote:
I don't think you've said one single thing that's true for the entire thread.
You see what we are dealing with here, folks?
The only people who don't seem to have any problem with the RS changes are the ridiculous clowns. |
Priestess Lin
Center for Advanced Studies Gallente Federation
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Posted - 2014.06.05 17:32:00 -
[190] - Quote
This is quoted directly from the dev blog
"Due to the changes in range and tracking, heavy drones will do more damage than before against small and slow targets, but will have a harder time hitting fast moving targets"
So not only is the Rattlesnake losing its bonuses on light drones, but heavy drones are even worse than they were before at hitting fast moving targets. |
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Priestess Lin
Center for Advanced Studies Gallente Federation
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Posted - 2014.06.05 17:51:00 -
[191] - Quote
Lucine Delacourt wrote:Priestess Lin wrote:This is quoted directly from the dev blog "Due to the changes in range and tracking, heavy drones will do more damage than before against small and slow targets, but will have a harder time hitting fast moving targets" So not only is the Rattlesnake losing its bonuses on light drones, but heavy drones are even worse than they were before at hitting fast moving targets. So basically you are forced to fit RLML to deal with frigates, which leaves you with weak against everything else in the game, especially considering how much easier it is to deal with 1 or 2 drones than 5. Stop referring to the dev blog and actually test it in game. Everyone who has, feels like heavies are killing frigs just fine.
I have tested it and they are not. The only people who are saying otherwise is Baltec1 and Kaaloofus. No surprise there. We just need Tippia in here for the circle to be complete.
Sure, with sufficient omnis and tracking enchancers,and gutting any ability you have to tank, heavy drones can deal with SLOW frigates fine, if you don't consider the loss of speed between targets.
The problem comes with fast frigates. Are we learning to read, yet?
People will put their Atron alt on this ship and go afk. The Drone boat pirate faction battleship, everyone. |
Priestess Lin
Center for Advanced Studies Gallente Federation
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Posted - 2014.06.05 18:07:00 -
[192] - Quote
Frostys Virpio wrote: Stoicfaux said it deals with frigs so fast he had trouble keeping up with the locks. How the hell is that not fast enough?
Frigs in missions aren't the issue here. Although bonused light drones still dealt with them better, not being forced to sacrifice many slots to do so.
Think before you post, please. |
Priestess Lin
Center for Advanced Studies Gallente Federation
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Posted - 2014.06.05 18:17:00 -
[193] - Quote
baltec1 wrote:Priestess Lin wrote:
Frigs in missions aren't the issue here.
Think before you post, please.
Frigs in PvP have been shown to also die to heavies.
Battleships have also been shown to die to light drones.
You aren't really saying anything. Its amusing how desperate your arguments have become, having been shut down on so many occasions.
The dev blog is correct unless someone can prove otherwise. Heavy drones will have an even harder time than pre-patch when dealing with fast ships due to their decreased tracking. Their speed is 400 m per sec at best and they do not fire when their MWD is engaged. It is very easy for faster ships to mitigate their damage. |
Priestess Lin
Center for Advanced Studies Gallente Federation
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Posted - 2014.06.05 18:23:00 -
[194] - Quote
baltec1 wrote:XxRTEKxX wrote:Before Kronos, Rattlesnakes were selling for almost 600m. Now they're selling for closer to 538m. Im glad I sold my two Rattlesnakes when they were still at 600m. Before the announced changes they were selling for 400 mil.
The price increase is easily explained by the hype predictions after the worm and gila were released. When people saw what they were getting the price has dropped dramatically and now that the patch has hit, even further still.
Fact remains they are still by far the cheapest and least purchased pirate faction battleships . If they were any good people would be hoarding these things.
The market has spoken. The new Rattlesnake sucks. Way to go CCP Rise |
Priestess Lin
Center for Advanced Studies Gallente Federation
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Posted - 2014.06.05 18:33:00 -
[195] - Quote
baltec1 wrote:Priestess Lin wrote:baltec1 wrote:XxRTEKxX wrote:Before Kronos, Rattlesnakes were selling for almost 600m. Now they're selling for closer to 538m. Im glad I sold my two Rattlesnakes when they were still at 600m. Before the announced changes they were selling for 400 mil. The price increase is easily explained by the hype predictions after the worm and gila were released. When people saw what they were getting the price has dropped dramatically and now that the patch has hit, even further still. Fact remains they are still by far the cheapest and least purchased pirate faction battleships . If they were any good people would be hoarding these things. The market has spoken. The new Rattlesnake sucks. The fact that we have flooded the market with almost a decades worth of hulls of course wont have any impact
If they were any good you would be hoarding these things, not trying to get rid of them as fast as you can because of a speculation bubble.
The market has spoken no matter mow much you jump up and down screaming the same delusions over and over. |
Priestess Lin
Center for Advanced Studies Gallente Federation
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Posted - 2014.06.05 20:02:00 -
[196] - Quote
Barton Breau wrote:Priestess Lin wrote:You earlier said that if you fit a Rattlesnake for a passive fit, that you are playing it wrong. Context. I think it could be successfully argued that if you are trying to max the output of 2 weapon systems, so that they surpass a specialised ship (which is the whole point), WHILE wasting slots on a passive fit, you are indeed doing it wrong.
Rattlesnake is the best battleship for passive tanking. Anyone who says you are wrong to fit it for passive tanking clearly doesn't know what the they are talking about.
Nobody was talking about maxing the output of 2 weapon systems. Your comment about context is totally misplaced.
think before you post.
The price of the Rattlesnake just keeps going down folks. That speculation bubble has burst and It has dropped quite a lot since the OP in this thread and has dropped even more so now with the release of Koronos. It keeps going down as we speak.
The market has spoken. The clowns were wrong. |
Priestess Lin
Center for Advanced Studies Gallente Federation
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Posted - 2014.06.05 20:19:00 -
[197] - Quote
Barton Breau wrote: Someone who uses blanket, anecdotal or ad hominem statements does not get to lecture other people about thinking, sorry.
Try better and people may take your issue more seriously.
just admit you are wrong instead of making baseless ad hominem attacks.
you obviously can't argue. You ****** up. you thuoght wrong. Deal with it and move on like a man instead of embarrassing yourself even further. |
Priestess Lin
Center for Advanced Studies Gallente Federation
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Posted - 2014.06.06 17:20:00 -
[198] - Quote
Agent Luther Sloan wrote: First of all, why are so many fit's I've seen active tanked?
If you ask Kaarous, he will tell you that if you passive shield tank a Rattlesnake, you are doing it wrong.
These kids are so ridiculous with their pve-only fits that still fall far short of the ease and mission clearing capability of a mach.
You can't take your Rattlesnake into low and null because you can't kill even kill a 500k isk Incursus anymore without totally gimping yourself against every other size of ship in the game due to loss of bonuses on lights, missile specialization, and loss of the versatility of a 400m3 drone bay.
1 or 2 drones are far easier combat than 5. Other ships are more versatile and do higher dps with less micromanagement. |
Priestess Lin
Center for Advanced Studies Gallente Federation
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Posted - 2014.06.06 18:36:00 -
[199] - Quote
Hexatron Ormand wrote:Someone is comparing oranges with apples again. The Gecko happens to be a fighter that just has a "heavy drones" sticker attached to it. So a carrier that is optimized for a full flights of fighters, performing amazingly with them is to be expected.
The fact that the Ogre II heavy drones suck in many situations still stands. Just cause a carrier did super well with geckos, doesn't mean a Rattle with Orge IIs will suddenly do super well.
Oh and when it comes to Geckos.. a Rattle has a single one of them.. while a carrier can use 5+ - so this comparison is null and void. Let Rattles use 2-3 of them and i may accept your argument that a carrier was doing super well with geckos... but till then, this proves absolutely nothing.
An Ogre II tracks really crappy.... while a Gecko doesn't.
LOL. Yea, baltec1 was pointing to that as evidence that heavy drones could deal with frigates effectively. HAHA! What a clown.
I'm a little surprised these awful changes to the drone system went through even as Mordus legion came out as missile focused pirate faction battleship. I guess with so many ships they had to change, they were bound to **** up a few.
Its even worse in solo pvp than it was before. Poor, poor Rattlesnake.
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Priestess Lin
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Posted - 2014.06.06 19:03:00 -
[200] - Quote
Carniflex wrote:
It is not like it was popular for PvP before changes. Besides there is really no solo PvP with a a BS anyway, unless you consider offgrid booster plus falcon alt as solo PvP.
Thats is the purpose of balance, to make less desireable ships more desireable. Not only did CCP Rise **** all over Rattlesnake pilots who picked the Rattlesnake for its 400m3 drone bay, bonuses to all its drone and missile velocity bonus, but he made the ship even weaker in pvp.
Rise must fly a Mach. |
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Priestess Lin
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Posted - 2014.06.06 19:18:00 -
[201] - Quote
Kaarous Aldurald wrote:Priestess Lin wrote: Thats is the purpose of balance, to make less desireable ships more desireable. Not only did CCP Rise **** all over Rattlesnake pilots who picked the Rattlesnake for its 400m3 drone bay, bonuses to all its drone and missile velocity bonus, but he made the ship even weaker in pvp. DPS-centric thinking and a limited understanding of how the RS is played.
Must be nice to fly a Mach.
In exchange for sacrificing your incredibly bad, niche use for the ship, they have now opened to doing, you know, actual things. Oh and the ship is a verifiable nightmare in PvP. It mows down smaller ships, and against battleships delivers incredible capless damage output, roughly half of which can't be stopped by most ewar. Or 100% of it, if you use dumbfire missiles.
You think its wrong to passive shield tank a Rattlesnake so I think its pretty safe to say your opinion on the ship is invalid. You are only in this thread because you live on these forums and like to argue with everyone endlessly, and ridiculously, to fill the void in your life. Another Baletc1 or Tippia. Sad.
It must really suck to be you. |
Priestess Lin
Center for Advanced Studies Gallente Federation
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Posted - 2014.06.06 19:27:00 -
[202] - Quote
Kaarous Aldurald wrote: It is wrong. Especially on a ship with capless weapons.
Its not wrong if you want immunity against neuts/nos or a bad connection safety net, or protection from people comming to the door, unexpectant girlfriend arrivals. In fact, the RS is the best subcap ship in the game capable of fighting while under neut/nos and jamming.
Think before you post. You clearly don't know what you are talking about and are only succeeding in making an absolute fool of yourself. |
Priestess Lin
Center for Advanced Studies Gallente Federation
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Posted - 2014.06.06 19:35:00 -
[203] - Quote
Kaarous Aldurald wrote:Priestess Lin wrote:
Its not wrong if you want immunity against neuts/nos.
Yes, it still is. It's only arguably "right" if you are so lazy that you want a ship with next to no input required at all. Which shows so much entitlement that I honestly cannot believe that even you would espouse it as a legitimate argument. Quote: In fact, the RS is the best subcap ship in the game capable of fighting while under neut/nos and jamming.
No, it's not. And I betcha you can't figure out which one it really is. Quote: Think before you post. You clearly don't know what you are talking about and are only succeeding in making an absolute fool of yourself.
Don't talk to yourself, it's a sign of mental illness.
Burden of proof is on you, kid. Until you can provide proof of your nonsensical and backwards claims, you are just another worthless poster and I'm certainly glad that I am not you. |
Priestess Lin
Center for Advanced Studies Gallente Federation
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Posted - 2014.06.06 19:44:00 -
[204] - Quote
Kaarous Aldurald wrote:Priestess Lin wrote: Burden of proof is on you, kid. Until you can provide proof of your nonsensical and backwards claims, you are just another worthless poster and I'm certainly glad that I am not you.
I wonder if you considered your own ridiculous and fabricated claims when you started using terms like "burden of proof". So, here. The Rattlesnake costs way more than it did before it was fixed, despite their being something like 120 times as many of them on the market. Ergo, since it has become more valuable, it's better.
Wrong again. The only reason for the price increase was because of a speculation bubble. After the OP was posted the price dropped dramatically and even further when Kronos was released. The price is dropping as we speak. If these ships were as good as you and baltec1 are claiming, the price would be going up.
The market has spoken. The new rattlesnake sucks.
You are wrong and have been wrong about the RS in over 150 pages of this thread. Deal with it. |
Priestess Lin
Center for Advanced Studies Gallente Federation
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Posted - 2014.06.06 19:58:00 -
[205] - Quote
The price of a Rattlesnake only went up because of a speculation bubble. When that bubble burst, the price immediatly dropped. Fact.
Since kronos has released, the price continues to drop and drop as we speak. Fact. If the ships were "awesome in pvp" as you are claiming, the price would undoubtedly be going up, and not dropping.
Undeniably, the Rattlesnake is not as good as you think it is.
The market has spoken. Solid proof that you are wrong and have been wrong about the Rattlesnake the entire time.
nomatter how awesome you claim the rattlesnake is for pvp, there is not one shred of evidence that supports that claim. |
Priestess Lin
Center for Advanced Studies Gallente Federation
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Posted - 2014.06.06 20:05:00 -
[206] - Quote
Nalarin wrote: Neut : Just kill the neuter. .
as expected. the simple-minded approach.
Its not always that simple, kid.
If it was then neuts wouldn't be effective.
btw, Sorry Karoofus. You've been proven blatantly wrong so many times. I don't think anyone could ever take you seriously after reading this thread. Thanks. |
Priestess Lin
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Posted - 2014.06.06 21:53:00 -
[207] - Quote
Nalarin wrote:Priestess Lin wrote:Nalarin wrote: Neut : Just kill the neuter.
Its not always that simple, kid. If it was then neuts wouldn't be effective. If you are doing L4s, yes it is.
well, of course we aren't just talking about level 4s.
Go till my fields, peasants. |
Priestess Lin
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Posted - 2014.06.07 00:53:00 -
[208] - Quote
Dimitri Zaitsev wrote:Baltec1,
Not a matter of HP. It's just much easier to kill two sentry drones instead of five. It's about targeting two instead of five.
Why imballance ? Just keep the 275% for the sentry and heavy and not for small and medium. Just five more lines of code, I assure you, something like
IF heavy_attack .or. sentry maxdrones = 2 ELSE maxdrones = 5 ENDIF
It's a stupid and severe nerf. I didn't complain about drone bay space. It's about bandwidth. Why not let people use 5 heavy ECM drones or other heavy utility drones ?
If only. Maybe people wouldn't be trying to get rid of them as fast they are at half the price of other pirate faction battleships.
The price was the highest before this thread was announced and plummited as soon as the OP was posted, and has dropped even more since the release of Kronos. People are trying to get rid of them as fast as they can.
The market has spoken. It is a fact that cannot be denied. The new Rattlesnake sucks, as most people already have figured out.
If this ship was actually any good the price would be going up and not down. This is just more validation for all the complaints about the RS that were not listened to. Another balance failure that will take years to correct. All the thing really needed was another low slot. CCP Rise should be replaced. |
Priestess Lin
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Posted - 2014.06.07 11:20:00 -
[209] - Quote
baltec1 wrote:Hexatron Ormand wrote:Someone is comparing oranges with apples again. The Gecko happens to be a fighter that just has a "heavy drones" sticker attached to it. So a carrier that is optimized for a full flights of fighters, performing amazingly with them is to be expected.
The fact that the Ogre II heavy drones suck in many situations still stands. Just cause a carrier did super well with geckos, doesn't mean a Rattle with Orge IIs will suddenly do super well.
Oh and when it comes to Geckos.. a Rattle has a single one of them.. while a carrier can use 5+ - so this comparison is null and void. Let Rattles use 2-3 of them and i may accept your argument that a carrier was doing super well with geckos... but till then, this proves absolutely nothing.
An Ogre II tracks really crappy.... while a Gecko doesn't. Lin said heavies cannot track frigates, an unbonused carrier not only got its heavies to track frigates, but destroyed 9 bombers and a pilgrim in under 3 minutes while AFK, many of the bombers in under a minute. This shows that heavies do infact track frigates and will kill them.
No, that is a completely stupid comparison and doesn't prove anything at all.
Carriers have bonuses to fighters, which geckos are.
Also the dev blog has even stated that it will even be harder for heavies to hit fast moving targets than before the changes. You are completely wrong and it is very telling that you have no good arguments if this is the only thing you can point to where heavy drones were able to kill frigates in pvp.
It is pretty hilariously pathetic that you even tried to use a carrier killing bombers an an example that heavy drones can track frigates fine.
Thanks for the laughs, but you are obviously and hilariously wrong. |
Priestess Lin
Center for Advanced Studies Gallente Federation
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Posted - 2014.06.07 11:26:00 -
[210] - Quote
Doggy Dogwoofwoof wrote:Priestess Lin wrote:
The price was the highest before this thread was announced and plummeted as soon as the OP was posted, and has dropped even more since the release of Kronos. People are trying to get rid of them as fast as they can.
The market has spoken. It is a fact that cannot be denied. The new Rattlesnake sucks, as most people already have figured out.
If this ship was actually any good the price would be going up and not down. This is just more validation for all the complaints about the RS that were not listened to. Another balance failure that will take years to correct. All the thing really needed was more slots. CCP Rise should be replaced.
Or the supply greatly increased, as any intro economics class could teach you that makes the price go down. You do realize how long goons have been farming the snake right?
don't be stupid. The price has been dropping like a rock. If they were actually any good, people would be hoarding these things and selling them for much higher, not trying to get rid of them as fast as they can because of a speculation bubble.
The price of the Rattlesnake dropped dramatically after the OP and even more after kronos. This is solid evidence that the price only went up because of a speculation bubble.
The market has spoken, kids. You were wrong about the Rattlesnake. |
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Priestess Lin
Center for Advanced Studies Gallente Federation
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Posted - 2014.06.07 11:30:00 -
[211] - Quote
Hexatron Ormand wrote:Someone is comparing oranges with apples again. The Gecko happens to be a fighter that just has a "heavy drones" sticker attached to it. So a carrier that is optimized for a full flights of fighters, performing amazingly with them is to be expected.
.
quoted for truth.
baltec1, how can anyone take a total fool like you seriously?
lol, you used carriers killing bomberes as an example that heavy drones track frigates fine.
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Priestess Lin
Center for Advanced Studies Gallente Federation
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Posted - 2014.06.07 11:35:00 -
[212] - Quote
Owen Levanth wrote:Priestess Lin wrote:Doggy Dogwoofwoof wrote:Priestess Lin wrote:
The price was the highest before this thread was announced and plummeted as soon as the OP was posted, and has dropped even more since the release of Kronos. People are trying to get rid of them as fast as they can.
The market has spoken. It is a fact that cannot be denied. The new Rattlesnake sucks, as most people already have figured out.
If this ship was actually any good the price would be going up and not down. This is just more validation for all the complaints about the RS that were not listened to. Another balance failure that will take years to correct. All the thing really needed was more slots. CCP Rise should be replaced.
Or the supply greatly increased, as any intro economics class could teach you that makes the price go down. You do realize how long goons have been farming the snake right? don't be stupid. The price has been dropping like a rock. If they were actually any good, people would be hoarding these things and selling them for much higher, not trying to get rid of them as fast as they can because of a speculation bubble. The price of the Rattlesnake dropped dramatically after the OP and even more after kronos and today remains the least purchased pirate faction battleship. This is solid evidence that the price only went up because of a speculation bubble. The market has spoken, kids. You were completely wrong about the Rattlesnake. Deal with it. I just looked at the market, the price is at 500+ million ISK. The last time I checked it was between 350-400 million ISK. So on your world, rocks drop up into space, right?
Its called a speculation bubble. Educate yourself before you wreck yourself. The price dropped dramatically since the OP was posted and has dropped even further since Kronos.
Facts. Deal with them.
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Priestess Lin
Center for Advanced Studies Gallente Federation
123
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Posted - 2014.06.07 11:38:00 -
[213] - Quote
baltec1 wrote:Priestess Lin wrote:Hexatron Ormand wrote:Someone is comparing oranges with apples again. The Gecko happens to be a fighter that just has a "heavy drones" sticker attached to it. So a carrier that is optimized for a full flights of fighters, performing amazingly with them is to be expected.
. quoted for truth. baltec1, how can anyone take a total fool like you seriously? lol, you used carriers killing bomberes as an example that heavy drones track frigates fine. They come under heavy drones, the are called heavy drones in their own description. There are 4 fighters, none of them are called "Gecko".
carriers get bonuses to their geckos, its also considered as a fighter.
Don't be such a ridiculous, clown. I know you live on these forums like some kind of pathetic ******, but god damn.
Now get back to your basement. You aren't smart enough for this discussion
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Priestess Lin
Center for Advanced Studies Gallente Federation
123
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Posted - 2014.06.07 11:43:00 -
[214] - Quote
Owen Levanth wrote:Priestess Lin wrote:Owen Levanth wrote:Priestess Lin wrote:Doggy Dogwoofwoof wrote: Or the supply greatly increased, as any intro economics class could teach you that makes the price go down. You do realize how long goons have been farming the snake right?
don't be stupid. The price has been dropping like a rock. If they were actually any good, people would be hoarding these things and selling them for much higher, not trying to get rid of them as fast as they can because of a speculation bubble. The price of the Rattlesnake dropped dramatically after the OP and even more after kronos and today remains the least purchased pirate faction battleship. This is solid evidence that the price only went up because of a speculation bubble. The market has spoken, kids. You were completely wrong about the Rattlesnake. Deal with it. I just looked at the market, the price is at 500+ million ISK. The last time I checked it was between 350-400 million ISK. So on your world, rocks drop up into space, right? Its called a speculation bubble. Educate yourself before you wreck yourself. The price dropped dramatically since the OP was posted and has dropped even further since Kronos. Facts. Deal with them. Try again after the price has dropped below 400 million ISK again, then I start listening.
it is quickly headed that direction.
common sense doesn't seem very common around these parts. |
Priestess Lin
Center for Advanced Studies Gallente Federation
123
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Posted - 2014.06.07 11:45:00 -
[215] - Quote
baltec1 wrote:Priestess Lin wrote:
carriers get bonuses to their geckos, its also considered as a fighter.
Don't be such a ridiculous, clown. I know you live on these forums like some kind of pathetic ******, but god damn.
Now get back to your basement. You aren't smart enough for this discussion
Carriers get bonuses to fighters not heavy drones. The gecko can be found in the market under faction + storyline Heavy Attack Drones.
what you said doesn't make what I said not true.
basically you are trying and reaching as desperately as you can, but only succeeding in making an utter fool of yourself.
Nobody can take a loser like you seriously. |
Priestess Lin
Center for Advanced Studies Gallente Federation
123
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Posted - 2014.06.07 11:52:00 -
[216] - Quote
I think its pretty telling that its just these two guys baltec1 and kaaroofus who can't admit they are wrong.
Everyone else seems to know that heavy drones have serious issues tracking fast ships except for them.
This should be proof enough to any dev that these forum dwelling clowns cannot be taken seriously.
I'm a little surprised they continue to post, being exposed for being blatantly wrong on so many occasions. I guess some people have no shame and can't admit when they are wrong and chose to act like immature children instead.
sucks to be you clowns.
nobody could ever take you seriously. |
Priestess Lin
Center for Advanced Studies Gallente Federation
123
|
Posted - 2014.06.07 12:22:00 -
[217] - Quote
[quote=Kaarous Aldurald]
Faction cruisers and especially frigates move units much more quickly than a faction battleship.
They also die more easily, thus needing replaced more often.
Economics, bro.[/quote
The price prior to their release is all you need to look at. The percentage increase of the worm and gila were greatly more than that of the Rattlesnake even before they started to be used.
Reality, kid |
Priestess Lin
Center for Advanced Studies Gallente Federation
123
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Posted - 2014.06.07 12:44:00 -
[218] - Quote
Sorry Baltec1, nobody can take you seriously or believes you. The burden of proof for your backwards claims is on you. The market contradicts you. You might as well be telling us the sky is black. There is not one shred of evidence to support your senseless claims.
updated my sig for the lulz When discussing weaknesses of heavy drones vs fast frigates: baltec1- " A thanatos with a flight of geckos killed a bomber gang while AFK. So yea, they track frigates just fine." https://forums.eveonline.com/default.aspx?g=posts&m=4678049#post4678049 |
Priestess Lin
Center for Advanced Studies Gallente Federation
123
|
Posted - 2014.06.07 12:51:00 -
[219] - Quote
Hexatron Ormand wrote:Someone is comparing oranges with apples again. The Gecko happens to be a fighter that just has a "heavy drones" sticker attached to it. So a carrier that is optimized for a full flights of fighters, performing amazingly with them is to be expected.
.
quoted for truth.
Haven't you silly kids embarrassed yourself enough in this thread? Do you think there is any dev or anyone who could take you seriously?
see my sig for context When discussing weaknesses of heavy drones vs fast frigates: baltec1- " A thanatos with a flight of geckos killed a bomber gang while AFK. So yea, they track frigates just fine." https://forums.eveonline.com/default.aspx?g=posts&m=4678049#post4678049 |
Priestess Lin
Center for Advanced Studies Gallente Federation
123
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Posted - 2014.06.07 13:34:00 -
[220] - Quote
I have to admit it is pretty amusing watching baltec1 and kaaroofus do all these heavy mental gymnastics, desperately trying to claim the new Rattleship is "amazing" despite all evidence pointing to the contrary and without one shred of evidence to support them. A dps increase to thermic and kinetic only at the cost of having an extreme vulnerability to fast moving ships, loss of missile velocity bonus and drone bay reduction from 400 to 175 clearly does not make a ship amazing. It makes it less versatile and desirable, and the market data backs that fact up.
The market price continues to drop like a rock since the speculation bubble burst and even more since Kronos. People are trying to get rid of them as fast as they can as the price continues to drop. Nomatter how much baltec1 and kaaroofus jump up and down and repeatedly spam this thread with nonsensical notions, it is undeniable fact.
When discussing weaknesses of heavy drones vs fast frigates: baltec1- " A thanatos with a flight of geckos killed a bomber gang while AFK. So yea, they track frigates just fine." https://forums.eveonline.com/default.aspx?g=posts&m=4678049#post4678049 |
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Priestess Lin
Center for Advanced Studies Gallente Federation
123
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Posted - 2014.06.07 13:53:00 -
[221] - Quote
Kaarous Aldurald wrote:Priestess Lin wrote: heavy mental gymnastics Priestess Lin wrote: Carriers have bonuses to fighters, which geckos are.
Quote: without one shred of evidence to support them. Priestess Lin wrote: Carriers have bonuses to fighters, which geckos are.
they are considered as fighters when used by carriers. In other words carriers get bonuses when using them.
Educate yourself before you wreck yourself, kid. When discussing weaknesses of heavy drones vs fast frigates: baltec1- " A thanatos with a flight of geckos killed a bomber gang while AFK. So yea, they track frigates just fine." https://forums.eveonline.com/default.aspx?g=posts&m=4678049#post4678049 |
Priestess Lin
Center for Advanced Studies Gallente Federation
123
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Posted - 2014.06.07 14:16:00 -
[222] - Quote
Sorry, kids.
Burden of proof is on you. Nobody else is claiming that heavy drones deal with fast frigates "fine" or that the RS is not supposed to be passive shield tanked.
Also, given the amount of posting you do on this forums. It seems pretty hard to take you two very seriously. I mean... who does that? Clearly there are some mental problems you are dealing with.
When discussing weaknesses of heavy drones vs fast frigates: baltec1- " A thanatos with a flight of geckos killed a bomber gang while AFK. So yea, they track frigates just fine." https://forums.eveonline.com/default.aspx?g=posts&m=4678049#post4678049 |
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